GAME DETAIL
ZERO
Zero is a fast-paced, permadeath first-person shooter that blends roguelike structure with soulslike difficulty and powerful melee combat. Set in a brutal cyberpunk world with a stronger focus on close-range melee attacks over guns, survival relies on aggression, agility and mobility.
このゲームについて
Steamの詳しい説明を読む
ZERO is a single-player hyper-violent first-person shooter that blends souls-like difficulty with a rogue-like structure. The game is designed around fast and unforgiving combat where both the player and enemies can die within seconds.
You play as Kyro, a merciless assassin cyborg and the failed experiment of the creators of the Slayers. Left without purpose, he now fights through hostile environments, relying only on his agility, speed, and weapons to survive.
Combat focuses primarily on melee encounters. While ranged weapons exist, ammunition is limited and forces you back to blades and fists. Every fight is intense and mobility is critical — dodging, dashing, and striking at the right moment is the difference between life and death.
Your enemies are the Slayers: combat cyborgs programmed for defense and extermination. Each type of Slayer brings its own threat, from dodging and strafing to heavy gunfire and close-range aggression. They are built to overwhelm, forcing you to adapt quickly.
The objectives push you into dangerous scenarios. In one mission, Kyro must clear a subway station of Slayers while neutralising explosives planted on the tracks. In another, he infiltrates a cargo shipment yard to destroy illegal containers before they are loaded onto a departing ship.
Zero is about high stakes, short runs, and brutal encounters. There is no health regeneration, and survival depends on agility, aggression, precision, and timing.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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