GAME DETAIL
BLIGHTFALL
※ FEED THE SHRINES [▰▰▰▱▱] ※ BLIGHTFALL is a fast-moving 1–4 player FPS roguelike. Hold the zone, dash-reap the wounded, stack loot into broken builds, breach the rift, and kill what answers. ⟦ TIME FEEDS THEM // KILL FASTER ⟧
このゲームについて
Steamの詳しい説明を読む
╱╲ THE BLIGHT IS FALLING ╱╲
Spore and void reshape the realms into glowing fungal hellscapes. Blightcaps gather. Weepers call through the dark. Things not meant for living crawl from the rot.
Feed the shrines. Reap the wounded. Descend until the void claims what remains.※ SLIDE // SHOOT // REAP ※
BLIGHTFALL is a fast-moving first-person horde shooter for 1–4 players. Slide beneath the swarm, dash through the wounded, and keep firing as the realm closes around you.
Weaken an enemy, then dash through it to REAP — an execution that restores health and can chain into your next victim.
Elites buckle. Bosses bleed. The horde keeps coming.
── THREAT // RISING ──
◆ time makes them stronger
◆ every realm raises the stakes
◆ every loop breaks the ceiling
keep moving // keep killing // do not be consumed※ FEED THE SHRINES [▰▰▰▱▱] ※
Every realm is a gauntlet:
THIN THE HORDE — carve through the swarm
CHARGE THE SHRINES — hold the circle under pressure
LOCATE THE RIFT — find the hidden teleporter
BREACH THE VEIL — summon the guardian
FACE THE ABYSS — kill the boss
EMBRACE THE VOID — rearm and descend again
Leave a shrine and its charge begins to bleed. Stay inside and become the center of the horde.
Optional hunts, elite purges, challenge shrines, and hostile world events offer greater risks for greater rewards.※ STACK THE BLOOM ※
Every item stacks. Every level changes the build.
Draft upgrades across Vitality, Damage, Tempo, Mobility, Armor, Arcane, and Luck
Collect stackable items from Common to Mythic
Trigger lightning, fire, poison, frost, explosions, and void rifts
Build for faster slides, additional jumps, longer dashes, and extra dash charges
Equip a spell and an ultimate
Spend Essence on chests and rerolls as prices climb
One stack begins the idea.
Ten stacks become the problem.
COMMON → UNCOMMON → RARE → EPIC → LEGENDARY → MYTHIC※ GEAR UP // DESCEND ※
Choose a weapon, spell, and ultimate before entering the first realm. Survive and return to the shop between stages to rearm for the next descent.
The realm gets harder whether you are ready or not.※ SOLO // 1–4 ONLINE CO-OP ※
Enter alone or bring up to three friends. Host through Steam or join with a lobby code. Enemy pressure and shrine progression scale with the party, while respawn shrines can restore fallen allies.
If everyone falls:
╳ CONSUMED ╳
the void claims all※ LOOP // DESCEND // REPEAT ※
Complete challenges to unlock new items for future runs. Clear the realms, defeat their guardians, and enter the loop with everything you have built.
The threat does not reset. Each loop drives it higher until your build becomes unstoppable — or the blight eats the run.
FIRST-PERSON HORDE SHOOTER // ROGUELIKE RUNS // ONLINE CO-OP // REAP EXECUTIONS // SHRINE HOLDS // RIFT BOSSES // STACKABLE LOOT
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。