GAME DETAIL
Spine Lasher
Armed with a whip made from human spines, confront the nightmarish creatures of mankind. Swing your whip, use sub-weapons, crush your foes under chandeliers, and deflect enemy projectiles back at them—all in this pixel-perfect action platformer!
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Story
When a person faces an unjustified death, their soul cannot find rest. These restless spirits transform into horrifying beings known as the Unresting. To banish an Unresting, the soul must be re-executed—killed once more. When hordes of the Unresting gather, a re-executor is summoned. Re-executors are warriors specially trained to eliminate the Unresting, wielding weapons made from human bones, believed to be most effective against these restless horrors. The land of Liandra is on the brink of being overrun by the Unresting. A skilled re-executor named Ivona is sent to cleanse the land. However, shortly after her arrival, she disappears. As the Unresting swarm the land, a new re-executor called Noose arrives. Armed with a whip made from human spines, Noose sets out on a mission—to finish the re-execution and find Ivona.
Features
Spine Lasher is an action-platformer inspired by NES classics, serving as a true homage to gaming in the 8-bit era
Tight, retro-style action and platforming gameplay.
Not a Metroidvania, but a Megavania!
Multiple levels filled with enemies, traps, challenging bosses, and branching paths that can only be accessed with specific items and abilities.
Optional mini-bosses and bonus levels for extra challenge and rewards.
Collectible cards that unlock powerful upgrades for your character.
Use your surroundings strategically—drop objects onto enemies to crush them
Multiple sub-weapons, including axes, knives, throwing stars, and more.
Customize and upgrade your whip to enhance both offensive and defensive capabilities.
Use your whip to deflect enemy projectiles and turn their attacks against them.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 04:24 | 140人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 140人 | 最終観測:2026年9月24日 04:24(27時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。