GAME DETAIL
SCP: Scavenger Project
Asymmetric co-op horror set in the SCP universe. 6-12 survivors trapped in a collapsing Foundation site, and one of you is infected. They know it, and they're hiding it. Complete objectives, trust no one, and escape before the GOC purges everything. Locate. Secure. Survive.
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SCP: Scavenger Project
A 6-12 player asymmetric co-op horror game set in the SCP universe.
Locate. Secure. Survive.
Something is wrong with one of us.
Your Scavenger team was sent to an abandoned Foundation site for a routine job. It should have been simple. But the transport crashed. You woke up in the dark. Bleeding, cut off from the outside, radios dead.
And one of you didn't wake up just injured. One of you woke up infected.
A weaponized variant of SCP-939 was active in the facility. Now one of you is carrying it. They know it. And all they can do is hide it from the rest of you until the transformation is complete.
The Host stays silent.
This is not a "find the traitor" game. The infected player isn't acting innocent. They are fighting their own body. Suppressing the tremors, the sounds, the reaction to light, the growing hunger. Over time they transform into SCP-939's Human Form, and everything they have been hiding starts to surface.
Everyone else lives with a single question: is the person next to me still human?
The outside is already gone.
Coordinated attacks hit the SCP Foundation. Containment sites collapsed, personnel were lost, anomalies escaped. What got loose swallowed cities and bent reality. Most of North America lies in ruins.
The Scavenger Protocol
The Foundation couldn't respond to every anomaly. So the Scavenger Protocol was activated: a last chance for personnel considered useless in the field. Former office workers, warehouse staff, low-ranking guards.
The protocol is simple. You are given amnestics, part of your memory is wiped, and you are assigned to a region. You work local: find anomalies, contain them, deliver them to the Foundation. Over time these teams formed their own local groups, even their own local administrations. In most regions, the Foundation is now just an address where deliveries are made.
You are one of them. The world doesn't need you to come back. It only needs the anomaly delivered.
There is no way out.
The only way out of the facility is to complete your objectives. And you have to be fast, because the Foundation has decided to seal the leak.
GOC (Global Occult Coalition) strike teams enter the facility in the final phase. Not for rescue. For cleanup. Infected, survivor, dead; it makes no difference. Everything left inside will be destroyed.
Surviving means getting out before they do.
No two nights are the same.
Procedural facilities: corridors, rooms and objectives are regenerated every run. There is no map to memorize.
Autonomous anomalies: AI-controlled SCP entities roam the facility, each with its own behavior and its own way of hunting.
Dynamic events: containment breaches, blackouts, reality distortions, airborne contamination and sudden purge protocols. You never know the timing.
Hostile factions: the Chaos Insurgency raids sites to seize anomalies, Raider groups loot anything of value.
This is only the first infection.
All of this takes place in Silent Host, the launch mode of Scavenger Project. The game will keep growing after release:
More infection variants and transformations
More facilities and regions
New threats and factions
Scavenger Operations: a 1-5 player story mode set in the same universe. Take on missions with your team, capture anomalies and deliver them to the Foundation. Base management, equipment upgrades, character progression and moral choices that permanently shape the story. Coming later as a free update.
"Survival is not a matter of luck. It's a matter of preparation."
Locate. Secure. Survive.
→ Wishlist Scavenger Project on Steam and join us early.
SCP content is licensed under Creative Commons Attribution-ShareAlike 3.0 (CC BY-SA 3.0). Scavenger Project is a fan-made work with no official affiliation with the SCP Foundation.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/24 10:55 | 184人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 184人 | 最終観測:2026年9月24日 10:55(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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