GAME DETAIL
Sealing Tower
This is a deck-building roguelike game with rich Chinese cultural elements. The player takes on the role of a Taoist who accidentally enters the Sealing Tower and becomes trapped. By defeating monsters, you earn random cards and build a powerful deck to overcome all enemies and escape.
このゲームについて
Steamの詳しい説明を読む
This is a deck-building rogue-like game inspired by Slay the Spire. The player takes on the role of a Taoist who accidentally enters a forbidden place—Sealing Tower—and becomes possessed by the spirit of a demonic sword, thus trapped inside. To escape, the player must defeat the monsters within the tower, acquiring new cards to build a unique deck along the way.
Building on the foundations of traditional card-based rogue-likes, I have redesigned core systems including the card distribution mechanism, map structure, and progression system. Players will need to adopt entirely new deck-building strategies, offering them a fresh gameplay experience.
To ultimately escape the Sealing Tower, players must navigate through a series of maze-like maps. Along this journey, they will not only engage in battles but also encounter randomized events involving neutral creatures, gradually piecing together the backstory through fragmented narrative elements.
Yin-Yang Mechanic
The game introduces Yin and Yang, a traditional Chinese philosophical concept, as one of its core gameplay systems.
Specifically, players have a Yin-Yang bar (as shown in the diagram) that indicates their current Yin-Yang value and status.
When players use cards or take damage from enemies, they gain corresponding Yin or Yang values. Once the ratio reaches 70:30, players enter either the "Silence" (Yin-dominant) or "Violence" (Yang-dominant) state, receiving bonus healing and increased damage.
However, players must be cautious not to let their Yin-Yang values become too imbalanced—doing so results in instant death. This mechanic reflects the Daoist principle of maintaining harmony between Yin and Yang.
Yin and Yang also influence damage types, with interactions like minor effects or counters.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月15日 21:53
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/25 01:28 | 10人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 03:06(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年9月25日 01:28(35時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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