GAME DETAIL
Proxy Project Ouroboros
A 3D local splitscreen reimagining of the snake game (can be played single player too), as an infinite wave based score attack where you have to eat different rogue critters whose AI changes depending on the current level event in the chosen map, with deep customization in both looks and gameplay.
このゲームについて
Steamの詳しい説明を読む
EPILEPSY WARNING: This game contains flashing lights and patterns, please consider this before playing.
Now compatible with Steam Deck!
Need something challenging and fun that you can pick up and put down whenever you want with no strings attatched? That's why I made this fast paced, chaotic 3D reimagining of the classic Snake game, built around endless waves, changing strategies and deep customization, but keeping those classic goals, to have a great time and beat the highest score! No micro transactions, no battle passes, just play whenever you want and come back whenever you want!
Take control of the Ouroboros Proxies and consume all the rogue AI critters, each wave event introduces new critter behaviors and each map new ways of playing, from jumping and boosting on land to catch flying beetles, to floating and diving in water to catch teleporting mice, every wave feels like a completely different experience, so stay sharp and adapt quickly!
You can also play with a friend in local Split Screen either next to each other or using Steam's Remote Play Together, or solo, at home or on the go with your Steam Deck! You can also heavily tweak the experience with multiple customizing menus to better fit your hardware, your time, your skill level and even your style, everything from critters per wave and snake material customization, to the individual graphics settings!
Story:
You are a newly hired Proxy Tester at Paradigm Shift, a company developing robotic vessels for human consciousness, your job: Test the experimental Ouroboros model against disposable AI units and find out just how well a human mind can adapt to a body that was never meant to inhabit.
Developer Note:
This is my first game, and it was entirely built by me from the ground up, except for the vegetation in the temple because I really liked it and the music, which is Copyright Free, I altered it a bit in Audacity to better fit the game but it's still Copyright Free in my YouTube Channel with a link to the original, I plan to keep improving this game based on player feedback, so if you enjoy it, or have ideas, I’d love to hear from you. :)
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年9月15日 17:47
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/25 13:31 | 16人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 11:12(37日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 16人 | 最終観測:2026年9月25日 13:31(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。