GAME DETAIL
Anvilium
You are an interdimensional parasite. You have no body of your own, so you steal one. Hunt alien worlds, sequence the creatures you defeat, and breed your own army from their genomes. Possess your strongest host and fight inside it while the rest fight on instincts you gave them.
このゲームについて
Steamの詳しい説明を読む
You are not the monster. You are what is wearing it.
Something came through a tear between dimensions and arrived with no body of its own. It has one now. Whichever creature on this planet happens to be the strongest, that is what it wears, and it keeps trading up.
Defeat it, read it, grow it
Every creature you meet is carrying something worth taking. Defeat one and its exact loadout gets written into that species' archive, ability by ability, mutation by mutation. Collect enough of a species and you can sequence its genome outright, which unlocks it for synthesis.
Every unit you synthesise is a fresh roll. Its own stats, its own spread, built from whatever you have encoded. Two of the same species are never the same animal, and chasing the perfect one is most of the game.
300+ creatures across eight tiers of power, from scavengers to apex horrors
150 Abilities and 150 Mutations, four slots each, which works out to roughly 410 trillion loadouts on a single unit before you touch its gear
A Genome Codex that remembers every species, ability and mutation you have ever seen
Genes spliced into six slots per creature. Not gear you equip, biology you rewrite.
An army that thinks for itself
You do not give orders. You write instructions.
Every unit runs a list of Instincts, priority rules you set before the fight starts. Protect whoever is hurt. Focus anything attacking me. Burn what is already frozen. Once the battle begins your creatures read the field and act on those rules, without waiting on you.
Which frees you up for the one thing a parasite is actually for. Possess your best creature and fight inside it.
The roll goes all the way down
Two creatures of the same species are never the same animal, and it is not only their stats that differ. The points invested in each Ability and Mutation are rolled as well, so one Hell Hound's Fireball leans on raw damage while another throws more projectiles. Level a creature and you earn points to push those numbers wherever you want them. What you start with is what you were given.
Two ways onto a planet
Exploration puts you alone in your host among creatures that will ignore you until you touch them. This is where you meet new species and take what you need from them.
War sends your whole army against a planet that is hunting back. Nothing here is passive and nothing here is your level by accident.
Every planet is a seed
Worlds generate whole from a single seed. The species living there, their tiers, the abilities they carry, the rolls on their stats. Copy the seed and another player lands on the same planet you did, down to the mutation on the third creature they meet. Find something rare and it is worth telling people about.
Also in the box
Hand-built biomes, each with its own species pool and its own hazards
Formations you draw yourself, saved and swapped between fights
A parasite that levels alongside the army. Your power is you, not the body you happen to be wearing.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/25 23:48 | 50人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 50人 | 最終観測:2026年9月25日 23:48(8時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。