GAME DETAIL
Null Anchor
Null anchor is a space-sim-lite where you fly, fight, scavenge, steal, trade, refuel, upgrade, repair, evade cops, hunt bounties and run, because you can't hide.
このゲームについて
Steamの詳しい説明を読む
Your ship can barely stay up. The battery's dead after a few shots. You take the risky jobs. Good money. Bad company. You get a ship people take seriously. You buy your own place. You're finally making it. You open up shop. It's the start of your empire.
Null Anchor is a space-sim-lite set inside a city built in a crater, far from Earth and thoroughly over-populated. Nine million people live in it. You're one of the few with a ship, which means you're one of the few who can leave the ground.
You make a living however the day allows. Haul cargo between traders. Mine ore and sell it. Hunt someone with a price on their head. Strip a downed hull for parts nobody's claimed yet. The riskier the work, the better it pays, because the authorities are watching.
Energy, not fuel
Your ship pulls energy out of the air around it. There's nothing to buy and no tank to fill, but lean on the battery hard in a fight and the receptors freeze over. Then you're sitting under a charging station's light, waiting to thaw, hoping whoever you just shot at isn't better at waiting than you are.
Fights that leave something behind
Five weapons so far, and they don't all do the same job. Some cut straight through shields to the hull. Some shred shields and barely scratch metal. Some do a bit of both. Ships you destroy fall. Their cargo spills across the crater floor and you can hoover it up with a targeting drone, or land and gut the wreck yourself.
Police, bounties and your own record
Wanted lists are posted at police stations. Find your target, bring them down, collect. Shoot the wrong person and your name goes on that list instead, and then the police come for you on sight. Nobody in this city is completely clean. Some people are just better at not being caught.
Build the ship you want
Weapons, shields, cargo pods and batteries, so you can charge faster or hold more. Frames come in three classes, built around agility, armour or speed, so a stripped-down strafing build and a slab of armour that soaks damage are both viable ways to play.
Three craters and counting
Three connected craters to fly and trade across right now, with AI traders, AI taxis and pirates working the same airspace you are. A fourth crater and a cave system are on the way, along with canyon, ice and desert areas.
Bring a friend
Online and LAN multiplayer, with an MRPG mode and deathmatch in development.
Coming during Early Access
Buy a building and get a hangar to dock in. Run a shop out of it. Install manufacturing components that turn ore into ingots, and parts into weapons and engines. Recover and rebuild your own wreck. Name and paint your ship. A dynamic economy, a black market and more ships, roughly one every few months.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。