GAME DETAIL
The Last Dive
A tense and tactical FPS with roguelite progression. Descend level by level through dangerous, shifting environments. Brutal, slow-paced combat where every shot counts. Find the elevator. Go deeper into the Void. Until it’s your last dive.
このゲームについて
Steamの詳しい説明を読む
The deeper you go, the closer you get to your last dive.
You live at the edge of the Void, a scar in the world that grows with every passing year. Some fear it. Some worship it. You are a Void Knight, and your path is clear: descend and destroy it.
Each floor is different. Grim beaches, eerie undergrounds, frozen mountains. The terrain shifts with every descent. Loot and resources are scattered, but enemies are patient and unforgiving. Aberrations move almost silently, tracking you by sound. Void Purists patrol, holding positions and guarding the path deeper. Both factions can react to each other, creating unpredictable threats.
The elevator is your only way forward. Find it. Fight to it. Descend. But beware, even climbing back up can take its toll. There is no turning back.
⚙️ Key Features
💥 Brutal, slow-paced combat – Every shot counts. Enemies are lethal, ammo is scarce, and stealth can be as important as firepower.
🗺️ Dynamic environments – Each floor is unique; terrain, hazards, and loot placements vary with every dive.
👀 Tense, reactive enemies – Aberrations hunt by sound. Purists guard and block passages. Both factions interact, creating emergent challenges.
🔧 Upgradable gear – Start with classics, then tune them to fit your style. More firepower, faster reloads, until you schred enemies.
🧭 Tense exploration – Going deeper promises better loot and greater danger. The wrong move, even upwards, can be deadly.
🎬 Absolute cinema – Between dives, witness fragments of the Void’s history and the path you’ve chosen. Loss, obsession, and danger follow you downward, hinting at what lies deeper.
✨ WISHLIST to follow development and support a brutal FPS with its own identity.
Note: This project is very early, description and content are subject to change
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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