GAME DETAIL
Knight Paths
A turn-based tactical duel inspired by chess. Move your knight across a board where every visited square disappears forever. Control the shrinking battlefield, trap or capture your opponent, and master fast 3-minute matches.
このゲームについて
Steamの詳しい説明を読む
♞ EVERY MOVE CHANGES THE BOARD
Knight Paths is a turn-based tactical duel built around one simple rule: every square can only be used once.
Control a single knight that moves exactly as it does in chess. The moment either player visits a square, that space is gone for the rest of the match.
With every turn, the board gets smaller. Routes disappear. Escape becomes harder. What begins as an open board gradually becomes a battle for the few paths that remain.
Capture the opposing knight—or leave it with nowhere to go.
⚔️ CHOOSE YOUR STARTING POSITION
Every match begins with the Mulligan Phase, where you choose where your knight enters the board.
Your first decision happens before the first move.
Choose a position that gives you room to maneuver, anticipate where your opponent will begin, and prepare for the territory battle ahead.
🧠 CONTROL THE SHRINKING BOARD
Knight Paths isn't about controlling an army. It's about controlling space.
Think several moves ahead. Cut off escape routes. Force your opponent toward dead ends while protecting the paths you'll need later.
A square that helps you now may be the square you desperately need three turns later.
⚡ FAST, COMPETITIVE MATCHES
Matches are designed to be short and focused, with 3-minute games that reward quick thinking without sacrificing strategy.
Challenge other players in online PvP, or sharpen your tactics offline against AI opponents with multiple difficulty levels.
Simple rules make Knight Paths easy to understand. A constantly changing board makes every match different.
🏁 TWO WAYS TO WIN
Capture the opposing knight.
Or...
Take away every legal move.
No armies. No hidden information. No second chances.
Just two knights—and a board that disappears beneath them.
KEY FEATURES
Turn-based tactical gameplay inspired by chess-knight movement
Every visited square permanently disappears
Strategic starting-position Mulligan Phase
Fast 3-minute matches
Online competitive PvP
Offline play against multiple AI difficulty levels
Minimalist 2D presentation
Simple rules built around positioning, prediction, and territory control
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年9月17日 18:51(9日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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