GAME DETAIL
Chinese Childhood
School’s out. Play a round of marbles, stop for snacks, and head home when Mum calls. Be a boy or girl in a small Chinese town around 1998, with friends to meet, holidays to spend with family, and trips beyond the neighborhood.
このゲームについて
Steamの詳しい説明を読む
Try the demo first
This is still an early playable prototype. The activities, animation, visuals, and sound need work, and you may run into bugs. Try the free demo first. When Early Access opens, consider buying if you enjoy what is already there and it fits your budget—not just for features that may come later. I’d love to hear what was fun and what felt awkward.School’s out. One more game?
It’s around 1998 in a fictional small town in central Anhui, China. Choose a boy or girl, put a few marbles in your pocket, and meet your friends. There’s time for a game and a snack from the corner shop before Mum calls you home for dinner.
Aim your marble and choose how hard to flick it. Practice for a while, or play for keeps: win a few, or hand over some of your own. Try paper planes, card games, and other childhood pastimes. Join in when you feel like it, and put things down when it’s time to go.
Have dinner at home, wrap a schoolbook, then head to class the next day. Neighbors have their own routines, and friends remember things you’ve done—whether you returned a borrowed toy, invited them to your birthday, or said goodbye before they left. Check the map if you get lost, or take your time wandering.
The full game also includes New Year visits, making dumplings, staying up with family, village visits, summer trips, and moments of meeting old friends as an adult.What’s in the demo?
Play through an afternoon after school, the next school day, and an optional Mid-Autumn evening. Some celebrations, trips, and adult memories shown in the trailer are part of the full game and are not included in the demo.
A single-player Windows game for keyboard and mouse. Simplified Chinese and English interfaces, subtitles, and voices. Progress is saved locally.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。