GAME DETAIL
Deadlived
DeadLived is a multiplayer-only open-world survival looter-shooter where infected (zombies) and players collide for the same loot. Seasons, weather and survival needs shape every choice. Trust, betray, or be hunted, the community itself brings this world to life.
このゲームについて
Steamの詳しい説明を読む
2019 broke the world.
The K-98 outbreak turned cities and farmlands into hostile hunting grounds. DeadLived is a multiplayer-only open-world survival looter-shooter where infected (zombies) and players collide.
The world of DeadLived
When the K-98 virus spread, 90% of humanity perished within months. The rest rose again, driven by hunger and instinct. Only a fraction proved mysteriously immune, these survivors became the last fragile thread of civilization.
The remnants of the UWS (United West States) still cling to control, while territories like Guntario and Pelvico are overrun by infected, raiders and outlaws. In this broken world, every survivor writes their own story: will you fight to rebuild, or embrace chaos for power?
But the land remembers. Every ruin hides a story from abandoned houses to military bunkers, the world is scattered with hundreds of hidden side tales waiting to be uncovered by those who dare to explore.
What makes DeadLived different
Safe Zones — guarded hubs with stash, traders, quest boards and crafters to prepare your next run.
Karma System — reputation (Guardian / Neutral / Outlaw) shapes access, shop prices, NPC reactions and bounties.
Player Trading — secure P2P trades with dual confirmation, taxes, and local flea markets.
Quests & Contracts — faction missions, bounty hunts, escort runs and dynamic world events.
PvE × PvP Tension — infected roam the world while players fight over the same loot.
Two Perspectives — play in both first and third person.
Three Progression Paths — PvE, PvP and Survival skills evolving together.
Seasons & Weather — a living climate system where rain, storms, snow and heat impact stamina, visibility, noise and survival choices.
Survival Core — manage hunger, thirst and stamina as you explore, fight and scavenge.
Immersive World — powered by Unreal Engine, with dynamic day/night cycles and high-fidelity visuals.
A world driven by players
The infected may dominate the ruins, but the true danger and the true story comes from players. Every run is unpredictable: alliances form, betrayals cut deep, and your reputation follows you. DeadLived is built to be shaped by its community, and we will actively listen and ask for feedback throughout development.
Survival is never guaranteed
- Scavenge abandoned ruins, rural fields and devastated UWS outposts.
- Reach the safezone alive, or become someone else’s loot.
- Choose to cooperate, betray, or be hunted.
Some featues are still in development and may evolve during production.
Add DeadLived to your wishlist to follow progress, join the community, and help us shape the future of survival.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 418人 | 最終観測:2026年9月12日 03:20(12日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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