GAME DETAIL
You Don't Belong Here
You're an 8-bit character adrift in a 3D world dissolving under its own weight. Journey through a fading nihilistic world you don't belong to and explore what it feels like not to fit in and to keep going anyway.
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Steamの詳しい説明を読む
YOU DON’T BELONG HERE – BUT SOMEHOW IT WORKS
You don't belong here, nothing about you does – not your flat little body, not the sideways way you move, not the way you flicker when the world gets too close. But it’s all falling apart anyway: textures peeling, geometry losing its grip, whole rooms forgetting how to hold their shape. After all, not belonging to such a broken world might be the only to make it.
In this metroidvania adventure, explore unknown realms after leaving the comfort of your own familiar game. Be the very definition of what works even when it's not supposed to, as you uncover one piece after another. It’s a bit like reverse-engineering a game you want to explore from every angle – differently each time.
A LOVE LETTER TO THE HISTORY OF GAME ART
Journey through a world of mismatched art styles from the realistic to the to the super stylized and everything in between. If you survive long enough he might even be able to learn some new art styles yourself and braved the world in you never thought possible
DON’T JUST FIGHT IT – BREAK IT
Combat here has a body count you can see and every hit matters more than ever. Enemies lose detail as they take damage – geometry cracking, movement glitching out. Take too many hits yourself and watch your own resolution drop, your hitbox starts to slip loose from your sprite. Losing is visible, right up until the final blow.
DEFINE WHAT APPLIES TO YOU, EVEN IF IT DIDN’T BEFORE
New abilities that you gain along the way map onto the axes of the world itself: a dash along one, a throw along another, a flip through a third. Every unlock is a small negotiation with a space you weren't made to move through. Playful risky and utterly confused, this is the best To get through this.
GAME FEATURES
Experience different visual styles and go with the flow – or fight against it. Every style has its own rules, and after all, rules are sometimes meant to be broken... You are the one who decides what works.
Fight and outglitch your enemies. Every hit will show you who’s on the top. And no, not on the health bar… Your rivals will first lose visual fidelity, eventually turning into a grid of shapes. And you might be next.
New movement and combat abilities map onto the axes of 3D space itself – Double Jump, Dash, Throw, Spin, and Flip – each one another small negotiation with a dimension you were never built for.
Take risks and open up new paths. The metroidvania-style world won’t let you discover every route on your first try, but nothing’s stopping you from trying to squeeze through here and there.
Dive in a focused, complete experience. No padding, no filler, every hour earns its place. This world is designed so that you’ll want to explore it again – faster and more deeply each time.
The tone is sardonic, melancholic, and self-aware. The people you meet speak in warped rendering jargon – LODs, MIPs, wireframes – turning the language of game development into the voice of the world talking back at you, reminding you constantly that you don't belong.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 48人 | 最終観測:2026年9月13日 02:48(13日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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