GAME DETAIL
Rule of Iron: Dark Age
Build your realm in a turn-based campaign. Break theirs in battle. Real-time, 1:1-scale warfare where tactics, not spreadsheets, win clashes between tens of thousands of soldiers.
このゲームについて
Steamの詳しい説明を読む
Campaign
A real population system with different classes. Recruiting subtracts from the population class and disbanding adds to it. Plagues wipe out.
No building slot limitations.
No locked minor provinces, a village can grow into a metropolis.
No magic 20-unit hard limit per army.
Armies don't need a general. Split them up and move them freely.
Armies need ship units to move across water. They don't magically spawn transport ships.
No skill trees. Traits are gained organically.
No gamey tech trees either. Technology happens historically at certain turn thresholds.
Road upgrades are visible on the map.
Visible trade carts and ships reflect your trade income.
Innovative UI to reduce late-game micromanagement.
Battle
The battle terrain is generated exactly from the campaign map features.
Historical scale featuring battles reaching tens of thousands of soldiers.
A sophisticated physics system to simulate a shifting battle line and to make formation depth and tightness emergently matter.
Morale, fatigue, high ground and flanking as first-class systems. A skilled general can defeat an on paper superior army with ingenious tactics.
Archers and other units range depends on their relative altitude to the target.
A per soldier line of sight system paired with a per missile collision system where trees, buildings and other objects block missiles.
No canned pair animations, combat outcomes depend on the position and rotation of the soldier at the time of the strike.
Modding support
Create entirely new campaigns including the map. The code will generate features like rivers or castles where you tell it to.
Create new units, even fantasy creatures with custom rigs.
Adjust the UI to your taste.
Tune the AI.
No gimmicks, no anti-player gangup, no bloated mechanics mess, no superheroes. Tactical depth paired with immersive empire-building.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 536人 | 最終観測:2026年9月13日 07:04(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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