GAME DETAIL
Airport Madness: Time Machine
You are an air traffic controller at a small grass airfield in 1925. Witness the airport develop over time, into a major international airport in 1970. Experience the thrill of being an air traffic controller in any time period!
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Steamの詳しい説明を読む
You are an air traffic controller at a small grass airfield in 1925. Watch the airport develop over time, into a major international airport in 1970.
Airport Madness: Time Machine's theme goes back to the core of what made Airport Madness fun in its beginning in 2008. It offers an airport that grows up over time. We take you back to 1925 and put you into the control tower (Although radio-equipped towers did not start appearing in the United States until 1930, controlled fields began to appear in the United Kingdom as early as 1921).
As the game progresses, you will witness the airport grow from just a tiny grass field in 1925, to a multi-runway wartime airfield in 1944, to a giant sprawling airport in 1970, with passenger jets and several terminal buildings. Witness Lindbergh, the breaking of the sound barrier, the first passenger jet, and the birth of the Boeing 737.
Imagine what it might have been like to witness aviation in 1925. After WW1 there were many fighter pilots looking for something to do with their flying skills. Many of them created air shows where they would perform stunts, while others offered paid rides to the public. In 1925, flying mail services became very popular, and the world saw such aircraft as the Curtis Jenny, Ford Tri-motor, and Boeing Model 40. There was some passenger travel, although this did not truly begin developing until the late depression. In 1940 WW2 came along, giving aviation a giant boost. It wasn't until after WW2 that the passenger travel boom began. This game is an explosion of beautiful artwork, which was our top priority in the development of this game, as it is essentially a walk through time, and therefore demanding of "eye candy". It is much more "game" than earlier versions in it's structural design. There are 60 levels, each with a duration of 5 to 15 minutes, depending on your ability. After a level is unlocked, it can be revisited at any time.
Although most of AMTM is based within the 20th century, Airport Madness takes you back to the year 1802, with a steampunk theme! Witness aviation the way it wasn't. At some point during your progression through history, the time portal will offer you the opportunity to visit a fantasy version of 1802, where we get to imagine what aviation might have been like, had Da Vinci's early drawings of flying machines actually been built.
There is also the opportunity to zoom way ahead, to 2173. What will future airports look like? Our concept is basically what we feel is obvious. Airplanes will become faster and larger. Airports will become more efficient. What we show you is an airfield where things happen fast. Planes move at ludicrous speeds, and decisions must be made quickly. Thousands of people are moved in and out of the field every minute.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 79.17% / 144件 取得:2026年8月30日 10:24
日本語レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年8月30日 10:24
プレイ時間の目安 約7.6時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月25日 12:25(61日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 419人 | 最終観測:2026年8月9日 11:43(46日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。