GAME DETAIL
the Glass Line
Top down 2D snes-core zone control roguelike twin stick space shooter
このゲームについて
Steamの詳しい説明を読む
The Glass Line is shattered. The star Oria is dying. And the entity that destroyed it all is coming back.
You witnessed humanity's last defense crumble in seconds. Now you're racing against time to rebuild the hexagonal barrier protecting Oria before the cosmic horror returns to finish what it started. But every success brings doom closer—your victories summon the entity.
Defend. Rebuild. Choose Wisely.
The Glass Line is a SNES-inspired top-down twin-stick shooter fused with roguelike progression and tower defense strategy. Think Gauntlet (1985) meets Geometry Wars, where 30-minute runs demand split-second decisions and long-term consequences.
Zone Defense Under Pressure – Planets call for help on countdown timers. Respond or let them fall. Failed defenses buy you time, but doom the system.
Rebuild the Glass Line – Hunt minibosses for gems, construct defensive beacons around the dying star, mod them with turrets and shields before the final assault.
Success Summons the Boss – Your threat meter fills with every victory. Push for power or delay the inevitable? The better you perform, the faster it returns.
Twin-Stick Chaos – Dual-barrel primary weapons, heavy cannons, special abilities, and modular ship systems. 40+ weapons across multiple fire modes—chain lightning, temporal echoes, portal guns, explosive rounds.
Meaningful Choices, Permanent Consequences
Align with Thalora (high-tech defense) or Vellion (military offense)—accept their final reward and lock out the other faction forever
Escort missions, resource hunts, and beacon construction compete for your limited time
Mine asteroids for resources, upgrade your ship between battles, prepare for what's coming
You can't save everything. What will you sacrifice?
Arcade Soul, Roguelike Heart
30-minute runs: intense but not exhausting
Persistent unlocks: expand your arsenal between pilots
Score-driven difficulty: waves escalate as you rack up points
Victory unlocks sandbox mode—keep your loadout, explore freely, experiment with builds
Art Deco Meets Terry Pratchett in Space
Fibonacci spirals in enemy movement. Golden ratio calculations. Bezier curves. Mathematical elegance wrapped in chunky SNES pixel art, nine-layer parallax backgrounds, and a Tron-like wireframe aesthetic. A dying star's accretion disk glows against the void while rainbow mob swarms flow toward Oria.
Grindable. Tragic. Heroic.
The fight continues. How many runs until you hold the line?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年9月13日 21:30(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。