GAME DETAIL
DICEBONE
The ultimate dungeon/dice deck-builder. One die falls: its face is how many dice grow from it. Ring by ring they grow a tree, the dungeon you score. Between rounds, forge your dice into bones before the rot takes them. 8 rounds, then endless.
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Steamの詳しい説明を読む
YOU WILL NOT DIE TODAY. YOU WILL DICE!
DiceBone: a roguelike/roguelite dungeon/dice deck-builder. 8 rounds, then endless.
A single die drops into the dark and comes up three. Three more dice tear themselves out of it and clatter onto the stone, one ring further out: the face is how many grow. Those roll. Their children roll. Somewhere in that rattling you stop reading numbers and realise you are looking at a floor plan.
The dice are rooms. The bone strung between two dice is a corridor. Every face in the tree is points, and the whole spreading thing did not exist a moment ago: you drew it out of your own hand.
A die is chaos. A bone is fate. Control the chaos: during a round you grow the dungeon and drop your own dice into it. Between rounds, at the forge, you hack the pips. Carve them, multiply your dice, destroy them, until chance is dead and your dice turn to bone. The combos emerge from the deck you build.
Each round is a floor, and each floor takes you deeper. Legends say there is a true way out, but it goes down, not up: OBLIVION. No one has ever come back from it. Maybe YOU will. Or you will be part of the bones.
EIGHT ROUNDS. EACH ONE ASKS FOR MORE.
Each round has a target score. Reach it and the round is beaten
6 GROW a round: every tip of the tree grows one more ring
A hand of 5 dice, drawn from your bag. 3 DISCARD a round
Drag a die from your hand onto any die of the tree, the seed included
It rolls there, and its whole branch regrows from the new face
Score = chips x mult. Chips: every face in the tree
Mult: your multiplied dice in the tree, and your dead dice in the pit
Beaten rounds pay gold. Finish early, or crush the target, and they pay more
THE FORGE KILLS CHANCE.
Between two rounds, the forge. Spend your gold on your dice
GRAVE: carve one face to another value
MULTIPLY x2: the die doubles your mult while it stands in the tree
UPGRADE: d4, d6, d12, d20, the faces you carved stay
THROW: into the pit, for good. Each dead die is +1 mult
BONE BOX: a random die from the tiers you have unlocked
Repeat a verb in the same forge and its price doubles
Your bag holds 12 dice. To take one, throw one
A DIE IS CHAOS. A BONE IS FATE.
Carve every face to the same number: the die becomes a BONE
A bone always rolls that number. Nothing can change it again
A carved face is final. Plan the bone before you cut
WHAT YOU MULTIPLY, ROTS.
A multiplied die lights a fuse: green squares, one round each
Make it a bone before the last grain burns, or it rots
A rotten die standing in the tree divides your mult
Every round, each rotten die rots another of your dice
Only the pit takes it. Throw it, and it becomes +1 mult
THE FUSE: multiply twice, the fuse shortens, the last grain blinks, then the rot.
THE CONTAGION: the rot spreads at dawn. The forge throws it into the pit.
WIN AT ROUND 8. THEN GO DEEPER.
Targets climb every round: 300 at round 1, 37,754 at round 8
Beat round 8 and the run is won
Then go ENDLESS: round 9, 10, and on. There is no last round
In the depths the targets reach millions, then billions
Beat a target a hundred times over in one move: the d100 is yours
ENDLESS: round 8 beaten, YOU WIN, then the forge opens on round 9.
x100: one bone on the seed, a hundred times the target.
SIX DICE. ONE WALL.
6 tiers of dice: d4, d6, d12, d20, d60, d100. One colour each
You start with 8 white d4. Reach round 3: d12. Round 5: d20
Win a run: d60. Strike a target x100: d100
Roguelite: the Wall keeps your unlocks and records, run after run
8 metarun slots, each with its own unlocks
Veterans burn faster: the more you unlock, the shorter every fuse
THE DICEMASTER LAUGHS.
You are the Escaper, down in an ossuary of dice
The Dicemaster keeps the table. He warns you at the forge door
He answers to a higher power: The Hand
Out of GROW and short of the target: ring the bell, and die
He laughs. Never the same laugh twice in a row
A clinical line tells you how short you were, and what you never forged
TAKE HIS SEAT.
DUEL: a second player sits in the Dicemaster's chair
He FREEZES a growing tip. He HACKS your faces after a beaten round
You win at round 8. He wins if you die
Same screen, local network or IP, or a Steam invite
A duel touches no one's progression
BLACK. WHITE. BONE.
One screen: the tree, your dice, a column of numbers
The tree is drawn live, die by die. Druidic runes name the verbs
Hover any die: its card tells its faces, its fuse and a line of lore
Five tracks composed live by the game: OSSUARY, THE NAVE, OUBLIETTE, DICEMASTER, BONE GARDEN
Bones crack, the anvil rings, the gold falls: every sound is synthesized
Mouse and keyboard. Single-player and duel. 31 languages. Windows
P.S. The free demo stops after round 4: the forge, the fuse and the rot are all in, d4 to d12. The full game goes on: rounds 5 to 8, ENDLESS, the d20, the d60 and the d100.
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|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
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