GAME DETAIL
REMM: Space Adjutant
Command a mercenary company in a living sector. Trade, fight and scheme in real-time fleet battles while empires go to war around you. Play solo or with friends over Steam, and mod everything through the Workshop.
このゲームについて
Steamの詳しい説明を読む
REMM: Space Adjutant is a real-time space campaign. You run a mercenary company in a procedurally generated sector that carries on without you. Empires expand, ally and go to war. Pirates raid. Wildlife roams the lanes. Take contracts, haul cargo, command fleets and decide who wins.
A living sector
Sectors are generated in several sizes, with varied star systems including binaries. Empires fight long wars that nobody scripted. Late in a campaign the Blight spreads from the frontier, and Crystal hives expand slowly across the map.
21 factions, each with its own doctrine, ships and stations
Wars, alliances and raids driven by the simulation
Pirates, space wildlife and whales share the sector
Real-time fleet combat
Command the whole fleet, or take direct control of any ship. Fight with turrets, missiles, beams, fighters, bombers and capital ships. Shields come as a standard bubble or the pricier Conformal Shield Lattice, which hugs the hull. Moving asteroid fields block fire.
About 110 authored ships and 55 weapons
Hulls break up under fire and leave recoverable wrecks
Salvage any hull you defeat
A finite, physical economy
Seventeen commodities, from food and ore to strategic systems and contraband. Every port holds real stock. Buying empties shelves and raises prices, and deliveries relieve shortages. Colony industries consume inputs and export outputs. Black markets trade in fenced goods at the risk of inspection, and military markets require a commission.
A mercenary career
Work contracts, bounties and private jobs from port contacts. Build trust with the people who give you work and standing with every faction. Earn military commissions. Rival player and NPC companies compete for the same jobs.
Refit packages differ by faction doctrine
Earn high standing, then buy licences so your own colony yards can build that faction's hulls and fit its upgrades
Colonies and empire building
Found worlds, build industry and leisure districts, set policies and run operations. Colonies are deliberately expensive. The endgame is growing from a mercenary company into a power in the sector.
Multiplayer
Host a sector and invite Steam friends. Everyone runs their own company in the same world. The host runs an authoritative server through the Steam relay, so no port forwarding is needed. Drop out and rejoin and you keep your ships.
Moddable to the core
Ships, weapons, factions, creatures, stations and economy content are plain data files. The bundled Content Studio editor checks hull art and auto-mounts turrets. Publish to the Steam Workshop from the game, manage mods in game, and joiners in a lobby subscribe automatically.
Alpha
REMM: Space Adjutant is in alpha (version 0.1.0). Systems are still being tuned, including the trading economy at freighter scale. Features planned but not yet built are not listed here. The game ships with a skippable tutorial and tooltips throughout. Windows 64-bit only.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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