GAME DETAIL
Fetch!
Welcome, this is Fetch! A cozy game to relax and just have fun with. Explore beautiful nature scenes around the world, relax your mind to beautiful soundscapes and music, and discover unique challenges and puzzles within the world as you try to beat the level!
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goofyguy.games
Fetch! (With Syl)
Welcome, this is Fetch! A cozy game to relax and just have fun with. Available here on Steam or free with opt-in ads on mobile!
Overview:
Explore beautiful nature scenes around the world by playing Fetch!
Relax your mind to a beautiful soundscape and soundtrack.
Discover unique challenges and puzzles within the world as you try to beat the level!
Game Mechanics:
The game is simple to learn, hard to master. There's a 'par' which is how many bounces you have until they start reducing your score.
Press and Hold the screen or your mouse to charge up the ball-thrower!
Run to the ball by tapping the button on the screen for mobile, or spacebar for pc (reconfigurable).
Jump over obstacles by pressing the jump button on screen for mobile or left-shift for pc (reconfigurable).
Beat the Level's score before you're out of throws!
Double your score with either a Perfect Catch or a Jump Catch! Hmm, I wonder about a perfect jump catch?
Overthrow the ball and you just might have to use that silly dog nose to sniff out where it was lost to get a throw back!
There's two modes, Meditative & Gamer. In Meditative mode the player will charge the ball-thrower by holding, and have no timer incentive for their score. In Gamer mode, the player will have to 'manually' throw the ball with the thrower, and have a timer that affects their score.
Failed to beat the level? No problem, choose between a mini-game to reset the level, or meditate for a minute! Both can be quite challenging in their own ways. ;)
Goals, Hopes & Dreams:
A Major Goal for this game is to have many beautiful pixel art levels, each with their own sountracks and soundscapes. To go to scenic places to have fun and relax in. Of course, to also have fun and play Fetch in! It's got to be a good game first!
Meditating to sounds and music has helped my depression and anxiety a lot over the years, and I hope I can introduce that to a lot of you too! By creating something cohesive and beautiful, I hope I can inspire some real life grass-touching and meditating :)
Donating to No-kill Shelters is a big dream my wife and I share; to give back to some really good people, and those beautiful animals that bring so much love and joy into our lives. Once fully released, each year we'll be donating 10% of our net profits to a new no-kill shelter.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
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所有ゲームとして同期されると、 このゲームの記録を残せます。