GAME DETAIL
8Towers
Your choices forge your story. Climb the towers, recruit companions, and unlock skills to evolve into new classes. Position your party for synergies, let battles unfold, and claim victory. With shifting stories and auto-battler combat, 8Towers immerses you every run.
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8Towers
There are eight towers in the world. No one knows who built them, when, or for what purpose.
Only that they pierce endlessly into the sky—and that alone is enough to ignite every adventurer’s curiosity.
A single choice can change your route, and a single placement can turn a battle around.
Each run rewrites your story with a completely different combination.
Game Overview
8Towers is a roguelite RPG where choice-driven storytelling meets strategic, placement-based auto-battler combat.
As you climb each floor, events and encounters change. Strangers you meet may become companions or unlock new classes/skills. Battles play out automatically, but the placement/combination/management you plan beforehand decides victory—low fatigue, high strategy.
Systems
Choice → Consequence: Short, impactful decisions lead directly to rewards, penalties, and branches, maximizing narrative immersion.
Strategic Auto-Battler: Combat is automatic, but positioning and synergies are the core of success.
Classes & Skill Builds: Mix classes, skills, and traits gained from events and loot to forge your own build.
Recruit & Manage Allies: Help someone you meet and recruit them as a companion—assign roles and tune gear/traits.
A New Route Every Run: Constantly changing events, nodes, and boss combinations deliver strong replay value.
Light yet Deep: Enjoy low-fatigue auto battles with high-density strategic planning beforehand.
A Story That Moves
Chance Encounters: A peddler asking for help, a suspicious researcher, a shadowy thief… Decide whom to trust and whom to leave behind.
Relationships & Allegiances: Your choices turn characters into allies or enemies, affecting branch events on the next floor.
Ending Collection: Different playstyles lead to different endings. Collect multiple conclusions.
Game Flow
Begin the Expedition – On each floor, choose nodes (shop/event/battle/treasure/boss) to create your route.
Events – Short, curiosity-driven episodes. Will you help, recruit, or gamble the adventure?
Battle Placement – Calculate the front line for tanks, firing angles for ranged units, and buff ranges to find the optimal positions.
Auto Battle – Fights play out automatically. The results unlock loot/skills/classes and open new branches.
The Eight Towers – Defeat bosses and pass through gates to climb higher. Your choices carry more and more weight.
Branching narrative where choices change the world immediately
The comfort of auto battles with the depth of placement/combination/management
Fresh routes and event combinations that make every run a completely different story
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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