GAME DETAIL
Sociopath
You and seven strangers are trapped in a countryside mansion, forced to play a killing game. For everyone else, the only way to survive is to find the killer. But for you, my dear killer, the only path forward is to slaughter them all.
このゲームについて
Steamの詳しい説明を読む
Game Introduction
You and seven strangers are trapped inside a remote countryside mansion and forced into a deadly game.
Everyone is trying to survive and uncover the truth behind the situation.
But you are secretly assigned a different role: the killer.
This is a story-driven visual RPG where your decisions determine who lives, who dies, and how the story ends.
Gameplay
You play as Eula, a customizable protagonist whose name and appearance can be changed.
The game is primarily text-based, focusing on dialogue, narrative choices, and character interactions.
You explore the mansion, talk to other participants, and make decisions at key moments that shape the progression of the story.
As the hidden killer, you must eliminate other characters while avoiding suspicion and managing how others perceive you.
Your choices influence character trust, relationship development, and future story outcomes.
Certain decisions are irreversible and can permanently remove characters from the story.
Characters and Relationships
There are seven other main characters, each with distinct personalities, backgrounds, and motivations.
Characters react differently based on your behavior, dialogue choices, and past actions.
You can choose to build trust, manipulate others, lie, or distance yourself emotionally.
Romantic relationships are possible with certain characters, depending on your decisions and the path you take.
Story and Endings
The story unfolds through branching narrative paths driven by player choice.
Your actions affect both the overall plot and individual character fates.
The game features multiple endings, determined by how you handle relationships, killings, and key decisions throughout the story.
In this game, violence is one option, but the meaning and consequences of your choices are left to you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。