GAME DETAIL
Archetypes Festival
Draw your knife and carve your way through the absurd world of archetypes. Overcome platforming stages, collect items, talk to unique characters and defeat powerful bosses.
このゲームについて
Steamの詳しい説明を読む
Archetypes Festival is my first original project, a fully hand-drawn 2D game. The adventure focuses on battles against powerful bosses, but it also features platforming sections, plenty of collectible items and characters to interact with, all tied together by a unique and captivating story.
Setting
The setting is absurd and surreal: an aseptic void embraces the domains of the archetypes, places that reflect the identity of their rulers. Along your path, you’ll encounter flames, spikes and chasms, but also balloons and trampolines. In these locations, Miss M. will have to solve a mysterious kidnapping case.
Gameplay
The gameplay is based on a linear sequence of platforming stages, each culminating in one or more boss fights.
During the platforming sections, players need to carefully time their movement and jumps to avoid various obstacles, some following fixed patterns and others being hurled at the player. There are also elements that allow players to extend the reach of their jumps.
During boss fights, players can use a frontal attack and an upward attack to hit enemies at close range. These attacks can also redirect projectiles thrown by opponents, allowing the player to defend themselves and deal long-range damage.
There are three types of damage: wound, burn, and infection.
Each attack received or inflicted causes one of these three types of damage until the lethal threshold is reached, resulting in the death of the player or the opponent.
Players can collect various items, some found on the map and others given by characters after a dialogue.
Some items can be consumed to heal damage, while others grant passive effects.
Key Features
5 unique boss fights
Challenging platforming stages
Various items with different abilities
Numerous dialogues with bizarre characters
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 19:03(33日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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