GAME DETAIL
Arcfate
A tile-based action roguelike simulation where you can improvise: throw tables and chairs, swing swords, block doors, shoot guns, ignite carpets, cast spells, sneak past enemies and more, all while exploring a dark, immersive world.
このゲームについて
Steamの詳しい説明を読む
Arcfate is a tile-based action roguelike simulation where you can improvise: throw tables and chairs, swing swords, block doors, shoot guns, ignite carpets, cast spells, or sneak past enemies, all while exploring a dark, immersive world.
Medical system: Injuries affect actual body parts. Significant wounds must be treated to avoid dying of infection or blood loss. You can bleed internally.
Fast and versatile tactics: Throw anything, fight dirty, juggle weapons, multitask. Everything is fair game.
Real-time lighting and shadowcasting:
8-directional combat: Ranged attacks require chess-like positioning which demands player skill and makes melee tactics viable against gunslingers.
Detailed gun mechanics: The inner workings of firearms are simulated and animated. Manually operate the bolt of a rifle, pull back the slide on a pistol, insert and eject magazines, or even rotate the cylinder on a revolver.
Tangible world: You can pick up and move (or throw) anything that's not bolted to the floor.
Odor mechanic: The game gives detailed descriptions of what's in the air. You can smell blood.
Fire and gas simulation: Fire spreads and emits smoke, which has volume.
Liquid and stain simulation: Clothing and weapons can get dirty with blood. You can clean your sword with any item that absorbs liquid, making that item dirty instead. You can pour liquids from bottles or into other containers.
Non-lethal options: You can choose to incapacitate enemies without killing them, keeping your hands clean.
Clever but fragile opponents: Enemies may fall back, throw objects, pick up weapons, or even surrender. They are playing by the same rules as you.
Moddable engine and multiplayer support: More on this below.
We <3 simulation
Arcfate simulates the little things.
Pop the cork on a wine bottle and pour it on the carpet, in your mouth or into a glass. Throw the glass at a wall, and clean up the stain with your own shirt -- or that of a fallen enemy.
The game tries to respond believably to what you do. Striking a wall with your sword will chip the blade, while slashing a defenseless enemy might incapacitate on the spot.
Arcfate is inspired by games like Dishonored, Thief, Dwarf Fortress and Space Station 13, and is being developed by only two people.
The engine
This game comes packaged with (and is built on) Arcfate Engine, our moddable, multiplayer game engine for top-down, tile-based, simulated games. It's the work of a single programmer called Penter (hiya!) and initially started development in late 2022.
Engine features:
Real-time lighting and shadowcasting
Built for modding using TypeScript
Dedicated servers, with needed code automatically downloaded from servers
Entity Component System (ECS)
Support for infinite worlds
Hot reloading
Framework for clever and reactive NPC behavior
Particle system
Designed for multiplayer, offering control over netcode and packets
Engine goals:
Intuitive controls yet high player agency
Artistic appeal without sacrificing simulation
Consistent pixel art style across all game modes
Multiplayer and easy modding
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。