GAME DETAIL
Take Root
Take Root is a COOPERATIVE colony simulator where plants and robots survive together in an urban post-apocalypse. Develop your settlement, build outposts, explore a procedurally generated city, and uncover the mystery behind the strange Event.
このゲームについて
Steamの詳しい説明を読む
In City N, the most powerful earthquake in history struck. All the residents lost their minds. Meanwhile, plants and household appliances gained consciousness! Now they survive in the ruined city, gradually turning the wreckage into a thriving colony.
What kind of game is this
This is a colony simulator with a focus on cooperative play. You have a main base — a permanent hub that you develop between expeditions. From the base, you embark on raids into city districts: missions last roughly 1–1.5 hours and end either with the successful construction of an outpost or a forced retreat. Successful expeditions provide resources, upgrades, and new opportunities for your base.
How it plays
Two species live in the settlement at the same time, and each player controls their own. You switch between tasks in real time: construction, gathering, repair, scouting, and defense. Roles are not fixed — in every mission, and even during a single expedition, responsibilities constantly shift.
Plants and robots — two ways of surviving
Robots are sturdy and precise, excelling at heavy labor and frontline tasks, but they break in the rain and cannot regenerate. Any damage requires repairs at a special station.
Plants regenerate naturally and are strengthened by water, but are weaker in direct confrontation. They sense humidity and spores, which helps in scouting and adapting to the environment.
These and many other differences create dynamic gameplay: sometimes it’s better to send a “tank” robot to the front, sometimes a group of plants for long-term work in wet areas. But these are not rigid classes — players constantly shift priorities and combine abilities.
Dangers and challenges
The greatest threat is the unknown. In City N, anything can happen: mutated humans, unusually intelligent animals, animated objects. The closer you get to the epicenter, the stranger the environment becomes. Unpredictable weather, deadly anomalies, hybrid creatures… everything keeps players on their toes.
Progression and exploration
With each outpost, your control expands: new routes, technologies, and resources become available. The base develops between missions — upgrades affect the next expedition, granting access to new structures, repair modules, and sensors.
Who the game is for
Take Root is best experienced cooperatively with two players: shared planning, synchronized actions, and role-switching make the gameplay chaotic and rich. A single-player mode is available, but the game is balanced for two.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 13人 | 最終観測:2026年9月4日 13:03(20日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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