GAME DETAIL
Cheer Bowl
Play as Wan, owner of a small midnight noodle bar. Every night, tired souls stop by after long days. Serve warm noodles, listen to their stories, and offer gentle encouragement. No battles, no pressure—just quiet comfort and the power to help others face tomorrow with confidence.
このゲームについて
Steamの詳しい説明を読む
Management & Listening:
Every night, customers with unique stories will visit your shop. Your primary role is to cook them a comforting bowl of noodles and engage them in conversation.
During dialogues, you must choose from different response options to address the customers' woes. Your choices lead the conversation down different paths and influence the acquisition of three key parameters:
Courage: Offering direct encouragement and the resolve to face challenges.
Empathy: Expressing understanding and shared feeling, making them feel validated.
Acceptance: Helping them come to terms with their imperfect selves and reality.
Logical Connection: Different customers, based on their personality and troubles, respond better to different parameters. Precise responses will more effectively open their hearts.
Collection & Growth:
When your interaction with a customer reaches a sufficient depth (i.e., meeting specific parameter thresholds), you will obtain a Fragment of their Story. This symbolizes the customer entrusting you with their deepest secret.
Logical Connection: Story Fragments are the key to unlocking the game's deeper content. They are not just tokens of understanding the customers but also mirrors for the protagonist, Wan, to reflect on himself.
Self-Exploration & Multiple Endings:
After each night's service, the game enters Wan's personal time. The system will unlock segments of Wan's own memories and story, based on the types of Story Fragments collected and the total value and ratio of the three parameters earned during the day.
Logical Connection: How you help others (your parameter bias) and what stories you listen to (the fragment content) will, in turn, shape how Wan views his own past. Did you gain self-courage by encouraging others? Or did you achieve self-acceptance by empathizing with them?
Ultimately, the game leads to different endings based on the path of "self-healing" you guide Wan through. Can Wan heal himself while healing others? It all depends on your choices.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 11人 | 最終観測:2026年9月4日 17:28(21日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。