GAME DETAIL
CLEAR RED
A first-person roguelike buried in a Cold War ICBM bunker under alien siege. Defend the missile. Drill through soil, tunnels, caves and even ancient temples. Collect resources, craft items, upgrade everything. Burn coal to keep bunker running. Find two launch keys. Fire. Kill the mothership. Repeat.
このゲームについて
Steamの詳しい説明を読む
Earth is dead. At least it seems so. Alien ships hover over a frozen world. You're inside a Cold War bunker with one mission: launch the ICBM and destroy the ship above.
Drill through voxel terrain to search for metal, plastics, components, and coal. Every resource has more than one use and you have to decide what to upgrade, craft, or repair. Do you make grenades or feed the generator instead? Search for keys or for blueprints. These will unlock new toys for your next run, when inevitably ICBM explodes.
But you're not alone down there. Former miners, transformed by the aliens, wander the deep underground tunnels. Your steps are loud. Your drill however is louder.
The aliens send waves of creatures to destroy your ICBM. Switch between turrets using CRT monitors — machine guns, lasers, missile launchers, railguns, and more. Aim, fire, switch to the next. Upgrade between waves. If the ICBM goes down, so do you.
Coal fuels the generator, and the generator runs everything — turrets, lights, radar, the feeds you fight through. Let it burn out and the bunker goes dark and defenseless.
Low on coal? Something gives. Cut the turrets or the lights to save fuel — and lose an edge. Run at full power instead, and that's coal you're not spending on crafting.
Fuel or firepower. The bunker only holds so much.
Every resource has more than one use. Are you going to spend them on upgrades, repairs, fuel, or on crafting tools? To survive the depths you will need flares, glow sticks, electric lights, grenades and much more. You can't have all of it. Pick carefully.
Find two launch keys hidden deep underground. Insert both, survive the final wave and fire the missile. Then move to the next bunker and do it again.
Each bunker hides its own equipment blueprints. Find them to unlock new drills, turrets, and defenses. Before each run, pick your loadout from what you've unlocked.
First-person digging game with tower defense and roguelike elements
Drill through fully destructible voxel terrain
Stress-based procedural enemy waves
Control turrets through CRT monitors during waves
Find blueprints to unlock new equipment between runs
Hand-built bunkers with procedural underground sections
Crafting system for exploration and digging
Cold War / cassette-futurism setting — concrete, CRT screens, analog switches
Inspired by Dome Keeper, Deep Rock Galactic, Amnesia:The Bunker, Alien (1979), and Metro 2033
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
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