GAME DETAIL
Captain Contraption’s Safari Park
A pixel-art roguelite safari park sim. Clone lions, medieval knights and sentient trucks into a park with no fences, then route your visitors past the chaos. You control the paths, the buildings and your robot staff. The one thing you don’t control is the animals.
このゲームについて
Steamの詳しい説明を読む
From the two-person team behind Captain Contraption’s Chocolate Factory comes a pixel-art roguelite park management sim.
You’re a robot historian. Humanity is long extinct, and you are studying it the only way you know how… by cloning the creatures you found on a hard-drive, releasing them into a safari park, and selling tickets to your robot friends.
There are no fences. There are no enclosures. Nothing stays where you put it.
Every creature acts on its own instincts. Herbivores graze and breed while Predators hunt them. Populations rise and fall, and rise again. Put a dragon nest downwind of the field your goats call home and watch what happens. Your job is to stay one step ahead of an ecosystem that doesn’t do what it’s told.
You don't control the animals. You control the visitors.
You build the paths, your guides follow them, visitors follow the guides. Get the route right and you have paying customers. Get it wrong and you have free food for the new dinosaur exhibit.
Every park ends in ruin. So you can learn and try again.
Sooner or later the food chain inverts, time runs out, or something gets loose in the gift shop. When a park falls that park ends, but the study doesn’t. This is a rougelite, meaning you earn currency each run to unlock: new creatures to clone, new attractions to build, and new systems that promise a little more control.
The archive of creatures is extensive… but poorly labelled.
As you get deeper into the game you’ll unlock more of what humanity left behind.
Lions, tigers and other creatures that behave roughly as you expect.
Medieval knights and orcs who settle their disagreements in public.
Sentient push bikes.
All of it runs on a mysterious green goop. Feed goop to a cloning vat and you get a creature. Feed it to a field and you get wheat. When something dies your Recycler Robot turns it back into goop (if something else doesn’t eat it first). Run out of goop, or money to buy goop, and the whole park starves.
We're Pill Bug Interactive, two chuckle heads in Wales making games. Wishlist Captain Contraption’s Safari park and we'll tell you the moment the demo is live.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。