GAME DETAIL
土界鎮 Tujie Town
A suspenseful 2.5D adventure game where you return to your hometown, use the “Sight” ability to read memories from old objects, investigate clues, evade monsters, and uncover the hidden truth.
このゲームについて
Steamの詳しい説明を読む
A town that’s quiet in all the wrong ways
You return to Tujie Town in search of your missing father—
a small place wrapped in cane sugar and buried secrets.
Too peaceful during the day, and wearing a different face at night.
The locals never explain why.
They simply warn you:
“Follow the rules, and you’ll stay safe.”
Surrounded by mountains on three sides and a river on the fourth,
its old streets, abandoned sugar factory, and rusted rail lines sink in humid air.
The deeper you go, the more you realize those “rules” aren’t advice—
they’re survival laws.
If you see a snail, walk around it. Never harm it.
After sunset, do not linger outdoors.
If you glimpse a train station that shouldn’t exist, close your eyes immediately.
Never take that certain flower beyond the town’s borders.
You only want to find your father, yet you’re drawn into secrets no one is willing to speak aloud.
Core Gameplay
■ Exploration
Wander through 1970s Taiwanese streets, back alleys, abandoned sugar mills,
and old train stations while uncovering forgotten fragments of the past.
■ The Sight
Touching old objects reveals lingering “memory echoes.”
The higher your level, the more you can see—including things that aren’t supposed to be there.
■ Survival
When the moon changes color, the town transforms.
The Huāchāng—mimic creatures that imitate humans and merge into walls or shadows—
wait for your first mistake.
Use light, noise, terrain, and their weaknesses to survive the night.
Visuals & Audio
■ 2.5D Side-Scrolling Exploration with Hand-Painted Lighting
A nostalgic recreation of 1970s Taiwanese streets, alleys, temples, and sugar-factory ruins.
■ Memory Echoes & Otherworld Transitions
Hand-drawn sketches, photo collages, and noise effects shape the eerie alternate world.
■ East Asian Folk Aesthetics & Low-Frequency Sound Design
Wooden temple percussion, shrine ambience, and echoing drones intensify the tension.
Features
Suspense-driven Eastern narrative
2.5D side-scrolling exploration and investigation
The Sight: read memories from old objects and echo fragments
Otherworld chase sequences & rule-based survival
Multi-phase mimic monsters (Huāchāng)
Multiple endings based on choices and exploration
Content Warning
This game contains thriller sequences, mimic creatures, disappearance themes,
and mild violence.
All depictions are fictional and inspired by Taiwanese culture;
they do not represent the team’s real-world beliefs.
If you feel uncomfortable during play, please take a break.
Development Team
Production & Narrative
Game Director:Andy
Lead Writer:Kooche
Co-Writers:Jin-Zi, Sisi
Design & Art
Game Design:DB, Zhizhi, Andy
Artists:Ah-Feng, PoG, Yuqi
Art/Tech Support:Naoshu, Yujing, Pudding, Xingguang
Tech & Audio
UI/UX:Wunsang
Programmers:Andy, DB
Music & Sound:Vicky
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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