GAME DETAIL
Vampire Instinct
Survive as long as you can as a thirsty vampire. Will you hide your kills to avoid the guards? Cause panic in the middle of a crowd? Graze on your victims, turning them into cursed killing machines? Vampire Instinct features an infinite world of procedurally generated towns and townsfolk to eat.
このゲームについて
Steamの詳しい説明を読む
Alone. Lost. Cursed.
You wake near a quaint little town full of happy people living normal existences. They are completely unaware that you are a tormented vampire, forced to feed on their lives or let your own end.
Explore an infinite world full of yummy townsfolk, limited only by your constant hunger. If people see you killing their friends, they'll panic and call for the guards, but each kill will make you stronger. Plan your feeding out of sight, or choose to only bite your victims a little so no one is the wiser. But beware: anyone you don't finish becomes a vampire too, stricken with your same curse and hungering for their former friends.
Vampire Instinct is a small, focused, single player action game with fun top-down, pixel-art graphics. Gameplay is an action/stealth/outbreak hybrid: fight the guards or hide your deeds or deal with the consequences of unleashing an army of vampires on unsuspecting villagers.
Features
Top-down world with pixel art graphics.
Slowly depleting health bar: ~75 seconds to live!
Vampire action: press and hold the action button to dash and grab NPCs and drink their blood.
Unique level up system: after killing an NPC, choose from one of two level up options, each of which increases your abilities and the abilities of the guards who can chase you.
Test yourself: at the end of each run you'll see how long you survived, how much blood you drank, and how much blood spilled which you didn't drink. These records persist and your totals and best of each can be viewed from the main menu.
Stealth: hide your kills out of sight of other villagers, or don't fully kill your victims so no one is aware. Hide from the guards if they show up.
Action: if someone sees you kill, they'll summon the guards who will try to kill you.
Outbreak sim: bitten NPCs become vampires with no self-control who will kill when hungry, depleting your available food sources and causing guards to show up.
Procedurally generated towns: every town is different!
Infinite procedurally generated world: when there's no food left, set out into the world to find a new town to terrorize. Make sure you have enough health to survive away from the only thing that keeps you alive.
Dynamic music responds to game state: things get exciting when guards show up, and the music gets more distorted as you get hungrier.
Liquid physics: blood sprays onto the ground and drips down the walls of buildings (if I'm being honest, it's both my favorite part of the game and also probably not that impressive).
Banter: while you starve, the NPCs will muse about their life and the things they have seen since you showed up.
Remappable keys: remap the movement and action keys.
Controller kind of supported: I only own Xbox controllers, but as far as I've tested they work (thumbstick or dpad for movement, a for action, three-lines for accepting menus, and back to exit).
Indie game dev: support indie development, and indie art! I'm a solo dev, and most of the art and sound in the game was purchased from content packs made by various artists; if this game does well, you'll support me and in turn I'll be able to continue to support other indie content creators.
No generative AI! As far as I know, none of the art and sound assets were created with generative AI, but if you see something suspect in the credits let me know and I will look into it.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年9月10日 14:36
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月20日 17:08(38日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。