GAME DETAIL
GLANCED
Friendslop hide and seek, but horror. 2 to 8 players: ghosts sneak out of an abandoned puppet museum, puppets (your friends) hunt them with their gaze. Get held in their gaze three times and the house keeps you. Early Access: more maps and a story mode in the works.
このゲームについて
Steamの詳しい説明を読む
HIDE AND SEEK. EXCEPT THEY WATCH BACK.
Friendslop horror for 2 to 8 players. Ghosts try to walk out of an abandoned puppet museum. Puppets, played by your friends, hunt them with their gaze.
Every round, a new museum of porcelain dolls. You are a ghost: find the exit door before the museum opens. Your friends are the puppets. They walk, they hide in the screens, and they watch. If a puppet holds you in its gaze, you lose a mask. No friends online? Bots fill the empty seats.ONE LOOK. ONE MASK GONE.
Every ghost starts with three masks
A puppet holds you in its gaze: you are GLANCED, one mask less
Three seconds of mercy on the spot, then run
No masks left: the house keeps you until the next blackout
THE EXIT MOVES EVERY ROUND.
A new museum every round: white galleries, a dark backstage, a pile of 96 TVs
The exit door changes place each round, far from the hall
The exit leads into an orange copy of the museum. Alone. Find the way out again
Throw an object at a spiral to open a portal
Walk out before the museum opens at 9:00 AM: a round lasts 7 minutes
EVERY SCREEN IS A DOOR.
Puppets hide inside TVs and cameras, and watch from them
A TV hums when a puppet is inside. Listen before you pass
Hold E for three seconds to cut a TV. Loud. The puppet inside is out
Cameras cannot be cut: the safe hiding place
A hidden puppet cannot glance. It needs a doll body to hold your gaze
THE LIGHTS GO OUT. THE TVS MOVE.
Every minute or two, the neon lights crackle. Then five seconds of total darkness
In the dark, nobody can glance anybody
When the light comes back, the TVs are not where you left them
CATCH THE RED BALLOON.
One red balloon floats somewhere in the museum
A ghost catches it: the whole museum turns red for five seconds
In the red light, no ghost can be glanced. Puppets can pop it first
YOUR FRIENDS ARE THE PUPPETS.
Pick your side in the 3D waiting room: step onto a pedestal, ghost or puppet
Online through Steam, 2 to 8 players. Host, then invite your friends
At least one puppet for every three players. Bots fill the empty seats
Puppets jump from doll to doll, from screen to screen
One ghost walks out: the ghosts win. 9:00 AM: the puppets win
THE WAITING ROOM: ghosts on the left, puppets on the right. Pick your side
ALONE? THE STORY IS BEING WRITTEN.
The solo story mode is in progress: two doors playable today, more with updates
VESTIGIUM, THE STACKS: a library, one guardian doll, the key around her neck
MUSCA, THE DESK: you are a fly, in a room of giant puppets
SHOT ON A CAMCORDER. AT NIGHT.
Low-resolution, PS1-era 3D behind a VHS camcorder: REC, tape noise, scanlines
Almost every sound is generated live by the code: hum, creaks, sparks, breath
A few composed tracks: the menu, the online ambience, a music box
EARLY ACCESS. WE SAY IT.
Windows only
One map today, the museum. More maps are in progress
Story mode in progress: two doors today
Menus in 14 languages. The text inside the game is in English
Online through Steam, peer to peer. No dedicated server
A work in progress: tell us WHAT feels off. Design, art or bug
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月8日 10:04(65日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 16人 | 最終観測:2026年9月8日 08:30(65日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。