GAME DETAIL
Starframe Station
A physics‑based sandbox 2D adventure of survival and exploration. Gather resources to build bases, contraptions, and outposts on land or in space, but since everything keeps its mass, hauling it around requires smart planning.
このゲームについて
Steamの詳しい説明を読む
Playtest
I'm sharing the entire development journey and I'd love to get continous feedback to help development! (See the YouTube link in the sidebar)
Right click inside the "zone" to start building!
You can move, resize, combine, split, and delete shapes in there
Select two shapes in the zone, and then right click one, to see the "joint" menu
Current State
The game is very rough around the edges and even crashes sometimes (mostly when shapes are deleted by colliding too hard), so be warned, save often!
You can enable god mode with G, but that's only meant for testing purposes.
Press Esc -> Controls to see a list of all controls.
Survival Scenario
A randomized spawn on a planet with average gravity. Use your initial minimal resources to build a contraption to try and bring back a boulder to the station, increasing your resources. You can build and delete anything that's inside the "zone" (focus on one of the walls to activate it).
Venture east to find an abandoned miner, if you manage to bring power and storage then you can fire it up the get even more resources!
Once you've attained some rare resources you can construct more Zone Modules, letting you modify your zone! If you chose to expand your starter zone you'll need a contraption that can for example lift and torch your wall, to insert more segments by lifting and welding them together. But be careful! Unwelded zone modules do not create a zone, so ensure you've planned accordingly before starting construction!
The physics are generalized, you could slap a thruster on a planet for example, to change its orbit.
The game is rather unforgiving so be prepared to restart multiple times
Future
I want to add a bunch more stuff! Without getting too specific:
Sound effects
Visual effects
More modules
More joint options
Asteroids
Planets
Moons
Better "Content" - what I call all resources, materials, costs, and produce, that are easy to change
I want to hear your thoughts! Help me steer this development ❤︎
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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