GAME DETAIL
That's My Village!
A roguelite village builder. Assign every job, keep morale from collapsing, and hold the line when fire, plague and monster waves arrive. Win or lose, your Legacy carries into the next run.
このゲームについて
Steamの詳しい説明を読む
A handful of villagers, a stretch of unclaimed land, and a world that will not leave it alone.
Raise a village and assign every worker by name — who gathers, who mines, and who runs with water when the roofs catch fire. Keep your people fed, sheltered, and willing while plague, monsters, and the ground itself take their turns breaking you. Morale is a resource: it drains from unburied bodies, neglected buildings, and every day your people go hungry.
Each act is a self-contained run on its own map. Win or lose, you come away with Legacy — the only thing that outlives a run, spent on permanent upgrades.
Every building stays idle until somebody works it. Assign a villager once and they take it from there — gathering, hauling, repeating. Lumberjacks and quarries keep your builders supplied, while farms and fishing huts feed everyone else. But remember: every mouth you bring in today eats again tomorrow.
Equip Runes before an act, then pick Folk Wisdom perks as you play. Chronicles record what your villages achieve and unlock new buildings for good, while hard-earned Legacy buys permanent passives.
Finish an act and a harder tier unlocks for it — bigger raids, more disasters, threats arriving sooner. Take the worse odds and you carry home more Legacy.
Fire spreads roof to roof, earthquakes leave buildings standing but broken, and plague demands doctors immediately.
Then the horns sound. Turn villagers into soldiers, then position them yourself — behind gates, at choke points, or out on the road before a wave reaches the houses. Every act culminates in a final invasion, or a boss that starts warning you days before it arrives.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。