GAME DETAIL
Ink & Steel
Fight through a roguelike campaign commanding massive fantasy armies — up to 100,000 soldiers, physics driven combat, and towering monsters. Lead knights, samurai, undead legions, elves, and goblins into battle.
このゲームについて
Steamの詳しい説明を読む
Ink & Steel is a real-time tactics game about commanding thousands of soldiers across massive fantasy battlefields.
Lead diverse factions — disciplined knights, skeletal hordes, elven archers, goblin swarms, viking raiders, samurai clans — each with unique units and towering monsters. The setting is fantasy, but the warfare isn't. Morale breaks. Flanked units panic. Soldiers who watch their line crumble don't stand and fight to the last man.
Command your forces at the formation level. Select units, drag them into position, and issue orders — advance, charge, hold, or fall back. The battles are massive, but control stays intuitive.
Every unit has real mass. Charges transfer force on impact. Soldiers push, stumble, and give ground. When heavy cavalry hits a line, the result depends on what they hit, and how fast — scatter skirmishers, or shatter against prepared positions.
Charge damage scales with momentum — and spends it directly. A charging Knight hits hard, but each impact slows them down.
Charge damage disabled for demonstration.
Roguelike Campaign
Fight through procedurally generated battles, building and evolving your army between engagements. Lose troops permanently and gain new ones through events. Make hard choices about who to reinforce and who to sacrifice.
Custom Battles
Set up your own engagements across varied terrain. Test army compositions, experiment with tactics, or just watch thousands of soldiers collide.
Early Access Roadmap
Ink & Steel will launch into Early Access with full custom battles and the foundations of the roguelike campaign. Development priorities will be shaped by player feedback — what works, what doesn't, and what you want to see more of.
Built with Modding in Mind
Data-driven design under the hood. Modding support planned.
More factions and features in development.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
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