GAME DETAIL
ABSØLVE
Welcome to ABSØLVE, a dark fantasy based hack-and-slash game, where you fight wave after wave of demons hordes using the chaotic Wheel of Judgement system to try and defeat as many monsters as possible in an attempt to gain absolution.
このゲームについて
Steamの詳しい説明を読む
Absølve places the player in the role of an empowered warrior who channels both strength and corruption to face endless waves of enemies.
The combat combines precise melee action with dynamic movement mechanics such as dashing, jumping, and ability-based attacks. Each encounter challenges the player to maintain momentum while managing limited-use ability cards that offer powerful attacks or movement options.
Monster Waves
Face large waves of enemies, where every wave gets harder and harder.. how far will you get?
Wheel of Judgement:
The Wheel of Judgement is a unique mechanic where the player draws random abilities from a holy arsenal to empower him during combat, this arsenal grants abilities in randomised fashion causing the player to have little-to-no influence over the abilities that will be granted.
Every time an available ability gets used, it will be removed from the player and put back into the Wheel of Judgement, then the Wheel will randomly appoint a new ability to the player, replacing the earlier ability.
Rage:
In order to use these abilities you will need to build the resource called Rage, this resource automatically builds up when using your light and heavy attacks to hit enemy monsters.
Corruption:
The corruption adds a risk-reward element, using the Wheel of Judgement you will gain access to random abilities but not all abilities are created to your advantage.. these are what we call Corruptions gain and use one these corruptions will activate a negative effect on the player.. so be wise in your decisions on when to active certain abilities.
Boss Monsters:
Face unique boss monsters (with unique archetypes/mechanics) that each will challenge you in a different way to test your gameplay, tactical and mastery.
The player’s journey emphasizes control, spectacle, and skill expression. Every battle rewards mastery, awareness, and creative combinations of attacks and abilities. The experience aims to create a strong feeling of empowerment while still challenging the player to stay composed amid chaos.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 78.95% / 19件 取得:2026年9月10日 04:49
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月21日 05:56(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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