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Grimmloch

種別:ゲーム 発売日:2027年2月16日 日本語対応未確認
価格未定

A persistent text-based MMORPG where NPCs remember your secrets and shape a living world rooted in European folklore. Turn-based tactical combat, criminal gameplay, and collaborative storytelling that writes itself into canon. Built by Role-players for Role-players.

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Grimmloch - About This Game
Grimmloch is a persistent online world drawn from actual European, Slavic, and Mediterranean folklore—cultural traditions and origin myths rather than generic fantasy. It steps away from scripted story arcs into emergent community storytelling: multiple players consciously narrating a shared reality through text-based roleplay while the world documents how their choices form canon history. The setting has depth rivaling major fiction series because it's built on real-world folklore, but the world's trajectory isn't predetermined—it grows entirely through player actions.
Players directly participate in social hierarchies, regional traditions and faction conflicts, while NPCs remember every interaction and respond to collective behavior. The 3D top-down map provides spatial context while written scenes capture the nuance of negotiation, betrayal, and alliance-building between players. What emerges is both a living culture being formed and the record of that formation.
Built to Solve Real Problems
For decades, roleplayers have watched their best stories die from scheduling conflicts. Tabletop campaigns dissolve into "maybe next month." LARPers experience immersion only a few weekends per year. Small communities burn through players because getting someone into roleplay immediately matters more than deep worldbuilding or experienced staff. Story-driven RPG players exhaust every dialogue option, desperate to stay in worlds that end when the content runs out.
Grimmloch solves this: when your roleplay partners aren't online, NPCs keep storylines advancing. They remember what happened, create complications that demand player collaboration to resolve, and ensure you're never waiting for the world to acknowledge your existence. They're not replacement players—they're infrastructure enabling player-to-player storytelling to flourish without the tyranny of synchronized schedules.
A World That Remembers
NPCs don't just remember your name. They remember you kept their daughter's secret, creating leverage other players can discover and exploit. They trust you with information that could ruin them if the wrong player finds out. They respond to what your group accomplished together, opening new storylines that require coordination to pursue. Four independent recognition frameworks track how different groups perceive you—and your allies—creating social complexity where collaboration matters.
Your choices create situations that pull other players into your orbit. The merchant who witnessed your crime becomes an investigation opportunity. The NPC who distrusts your faction creates diplomatic challenges requiring your allies' intervention. The secret you learned alone becomes valuable intelligence you can trade with other players.
Folklore, Not Fantasy
Generic fantasy drifts into incoherence because invented terms have no stable meaning. Grimmloch anchors everything to documented folklore—Bean-sidhe, Tuatha Dé Danann, Ma'at, the Gates of Horn and Ivory. These aren't made-up fantasy races; they're beings from actual European, Slavic, and Mediterranean traditions, providing semantic stability that prevents the drift plaguing AI-generated content. The world spans high fantasy to gothic horror to the clockwork age because real folklore encompasses all of it.
Always Something Unfolding
There are no "sessions" that end. No "campaigns" that die when someone gets busy. The world continues whether you're online or not. Other players advance their stories, NPCs pursue goals that create new complications, and faction politics shift. When you return, your character's life has naturally created new situations worth exploring—often requiring collaboration with other players to resolve.
Storybook Quests provide structured campaigns for player groups. Player-run factions shape political landscapes through coordinated action. Economic systems respond to community decisions. Criminal operations require planning between players while NPCs witness and remember.
Text Is Power
No pixel art to produce. No voice acting to record. No animations to render. Text is the medium that lets imagination flourish without technological constraints. Our 3D isometric view provides spatial context, but the story lives in the words you write with other players and the world that responds. This is deliberate. Text scales. Text translates. Text lets you craft exactly the story you envision together.
Built by Community Veterans
Grimmloch emerged from 35 years of running roleplay communities and 20+ years of distributed systems engineering. We've watched countless communities fail because technology couldn't support their vision. We've seen brilliant storytellers burn out trying to make tools designed for other purposes serve their needs. So we stopped adapting. We built exactly what the community needed—combining enterprise-grade architecture with anthropological worldbuilding and community management expertise that no traditional game studio possesses.
Launch: February 14, 2027
Subscription-based—sustainable pricing supports continuous development and community moderation. Wishlist now to be notified when we launch.

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現在プレイヤー数 未集計 最終観測:未集計
Steamフォロワー数 133人 最終観測:2026年9月3日 06:27(23日経過)

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現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 133人 最終観測:2026年9月3日 06:27(23日経過)
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ジャンル・機能

ジャンル

機能カテゴリ

カスタム音量調整カメラの快適性クロスプラットフォームマルチプレイヤーステレオサウンドチャットのテキスト読み上げチャットの文字起こしテキストサイズの調整ナレーション付きゲームメニューファミリーシェアリング字幕オプション時間制限付き入力なしでプレイ可能

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基本情報

発売日
2027年2月16日
価格
価格未定
価格区分
未確定
開発元
Opulent Code LLC
販売元
Opulent Code LLC
対応OS
Windows / Mac / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 — —
英語 ○ ○
フランス語 ○ —
イタリア語 ○ —
ドイツ語 ○ —
スペイン語 - スペイン ○ —
アラビア語 ○ —
ブルガリア語 ○ —
残り18言語を表示
言語 対応 フル音声
チェコ語 ○ —
デンマーク語 ○ —
オランダ語 ○ —
フィンランド語 ○ —
ハンガリー語 ○ —
ノルウェー語 ○ —
ポーランド語 ○ —
ポルトガル語-ブラジル ○ —
ポルトガル語-ポルトガル ○ —
ルーマニア語 ○ —
ロシア語 ○ —
スペイン語-ラテンアメリカ ○ —
スウェーデン語 ○ —
トルコ語 ○ —
ウクライナ語 ○ —
ヘブライ語 ○ —
ペルシア語 ○ —
セルビア語 ○ —

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