GAME DETAIL
Aevitas: Last Light
Aevitas: Last Light is a short atmospheric platforming journey about atrophy, loss, and acceptance. Help a young moth to follow the light, don't lose hope as your powers wane and find new ways to navigate this visually stunning, hand-crafted 2D-platformer.
このゲームについて
Steamの詳しい説明を読む
Aevitas (noun) - from Latin: eternity, age, or everlasting time.
A sense of timelessness and continuity, referring to the infinite expanse of time or existence.
About the Game
Aevitas: Last Light is a short atmospheric 2D platforming experience that deals with atrophy, loss, and acceptance.
You begin your journey weightless and capable, able to traverse the world with ease. As time goes on, your strength diminishes and your abilities are lost. Familiar routes are now filled with challenging obstacles to conquer.
Through environmental storytelling and a strong focus on mood and sound, Aevitas: Last Light explores what it means to keep moving forward when strength fades, and how acceptance can be found at the end of a long struggle.
Key Features
Inverted Progression
In a reverse Metroidvania structure, advance through losing powers rather than gaining them.
Atmospheric 2D Platforming
Well-designed environments that develop with your character, inspired by the likes of Gris and Ori.
Emotion-Driven Music
A reactive soundscape that supports the emotional journey.
Minimal Narrative
The use of visuals, mechanics, and environments for storytelling with little to no texts.
Short, Handcrafted Experience
Designed to be completed in one 15-20 minute sitting as an artistic experience. All assets are made by hand and animations are drawn frame-by-frame.
Demo & Full Release
There’ll soon be a free demo available here. The demo comes with the whole game but without the polishes.
The full version is still in the development process and expands on the experience based on feedback from the demo!
About the Team
Aevitas: Last Light was created by a multidisciplinary team of five Master’s students at Aalto University.
The game was developed over the course of three months. This project represents our shared exploration of narrative-driven, atmospheric, artistic game design within a compact scope.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年9月3日 09:09(22日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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機能カテゴリ
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