GAME DETAIL
Shaking Hands
You shake a hand, the city burns. In the noir 1920s, every weapon you sell changes the headlines, the war, and your daughter's fate. In this management sim, you manage not just a shop, but your conscience. Who will pay the price?
このゲームについて
Steamの詳しい説明を読む
You Shake a Hand. The Rest is a Chain Reaction.
Shaking Hands is a decision-driven shop management game set in a crumbling city of the 1920s.
In this city, you are not a soldier; you are an arms dealer. Who you sell to changes not just your cash register, but the city's balance, the newspaper headlines, and the mood of your daughter waiting at home.
Here, no sale is ever just "business."Your Choices Change the City
The trade you conduct within these walls echoes beyond them.
You Write the Headlines: The weapons you sell become tomorrow's news.
The Public Reacts: Newspapers shape the public's anger or hope.
The Streets Erupt: The public's reaction changes the streets, and the streets change your shop.
A sale to revolutionaries today might set the streets on fire tomorrow. Playing into the State's hands reduces inspections but makes the people hate you. The wrong balance means a month where rent goes unpaid.The Shop is Not a Sanctuary, It is Pressure
Negotiate: Every customer is different. Who is scared? Who is lying? Who will point that gun at whom? You must be a judge of character.
Take Risks: Illegal sales mean more money, but higher chances of inspections, raids, and robberies.
Survive: Rent, taxes, debt... Money isn't just profit; it's a burden on your back.
There is Another War at Home
Your daughter is affected by your choices. As the city darkens, so does she. Some nights she goes silent; other nights she loses control.
Making money doesn't always mean being a "good father."Key Features
A sales-based decision system that alters the narrative.
Dynamic newspaper and city states shaped by your trade.
A delicate balance between factions: State, Resistance, Crime Network, The People.
Dark, Noir atmosphere and management tension.
You sell weapons. But everyone pays the price.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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