GAME DETAIL
DataFall
Free demo available! Progress carries over to full game. Build, optimize, and evolve your system in this cyberpunk idle game. Deep customization. Actively being improved based on player feedback.
このゲームについて
Steamの詳しい説明を読む
Play the demo now.
This demo includes a complete gameplay loop with the first Ascension.
Your progress carries into the full game.
Actively being improved based on player feedback.
DataFall is a cyberpunk idle clicker built around automation, scaling systems, and controlled overload. Your units operate continuously, generating resources and filling the screen with motion and numbers. Progress continues whether you actively manage the system or let it run.At its core, DataFall is about building efficient systems and pushing them past their limits.
Automated units generate income over time, while upgrades fundamentally reshape how your system behaves. As progression accelerates, visual density and pacing intensify. But automation has limits — boss encounters and ascension-style resets break the idle loop, forcing direct decisions and strategic adaptation. These moments define long-term progression.
Achievements & Progression
A deep achievement system rewards optimization, milestones, and long-term commitment. Each unlock reflects permanent advancement, reinforcing progress across runs and encouraging experimentation. Even as systems reset, growth persists — turning every run into a step forward rather than a restart.
Advanced Systems & Late-Game Control
As progression deepens, new layers of control unlock through systems like the Paragon Lab, Relic Shop, and Black Market. These mechanics redefine how your build evolves — offering powerful modifiers, rare upgrades, and strategic trade-offs that shape each run differently. Optimization becomes more than scaling numbers; it’s about choosing the right paths, adapting to new synergies, and pushing your setup into increasingly specialized directions.
Key Features
Automation That Never Stops — Units generate income and damage continuously, with or without input
Scaling Into Chaos — Speed, density, and numbers escalate until the system hits its limits
Build-Defining Upgrades — Relics, upgrades, and modifiers reshape how your entire setup works
Ascend and Evolve — Reset progress to unlock permanent power and new optimization paths
Bosses Break Automation — Critical encounters force direct control and real decisions
Advanced Systems Unlock Late — Paragon Lab, Black Market, and Relic Shop expand your strategy
Progress That Always Matters — Achievements and milestones ensure every run moves you forward
Cyberpunk Visual Overload — A fast, high-contrast world filled with motion and numbers
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 72.22% / 18件 取得:2026年9月9日 02:41
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月22日 11:42(35日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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