GAME DETAIL
Interstitial
Interstitial is a first-person psychological horror game that dives into the unease of liminal spaces, blending environmental storytelling, exploration-driven gameplay, and slow-burning dread to create an experience where the world itself becomes the threat.
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Movement through the Interstice Facility is dangerous by design. Floors can give way, paths can shift, and environments may not behave as expected. Traversal requires careful timing, awareness, and restraint — rushing forward can leave you exposed or trapped.
Sound plays a critical role in survival. Footsteps carry. Objects creak. Distant echoes may signal danger, or something drawing closer. Every action has the potential to reveal your presence, and sometimes staying still is safer than moving at all.
Progress depends on reading the environment — and listening to it.
The facility is built to confuse and destabilize. Corridors loop back on themselves. Familiar spaces may subtly change. Landmarks can disappear, shift, or lose their meaning over time.
Orientation is never guaranteed. Some routes only exist from certain angles. Others vanish once you leave them behind. The sense of place becomes unreliable, forcing players to rely on memory, intuition, and pattern recognition.
Getting lost is easy. Finding your way back is not.
Psychological pressure builds as time is spent in hostile, unfamiliar spaces. Prolonged exposure to darkness, isolation, and distorted environments begins to affect perception.
Vision may blur. Sounds may feel closer than they should. Shadows may appear where nothing exists. The world can feel unstable — or your understanding of it may begin to shift.
Sanity functions as a fragile mental state. Ignoring it can alter how the environment is experienced, making survival more difficult the further it deteriorates.
Not everything you see — or hear — can be trusted.
Interstitial will release episodically, beginning with a main Prologue and continuing through a series of Sectors, each composed of multiple levels, environments, and evolving threats. Every Sector pushes deeper into the Interstice Facility, revealing new areas, mechanics, and fragments of the organization’s past.
As the experience unfolds, players will uncover scattered evidence, hidden records, and environmental clues that gradually piece together the purpose of the Interstice Program and the events that took place within its walls. The story is told through exploration, observation, and interpretation — not everything is explained outright, and some answers raise more questions than they resolve.
Each episode expands the world, introduces new dangers, and deepens the mystery surrounding the facility, its creators, and those who were once trapped inside. The truth is fragmented, buried, and often distorted — and uncovering it requires persistence, attention, and a willingness to confront what lies beneath the surface.
This game contains themes of psychological distress, isolation, fear, and altered perception. Players may encounter unsettling environments, tense atmosphere, and scenarios designed to evoke unease, anxiety, or emotional discomfort.
Due to its psychological tone and immersive audiovisual design, this experience may influence how players perceive sound, space, and events, and may create feelings of paranoia, heightened tension, or hallucination-like sensations. In some instances, perception within the game may feel unreliable.
This game includes flashing lights, high-contrast visuals, and rapid visual effects that may pose a risk to individuals with photosensitive epilepsy or light sensitivity. If you have a history of seizures or visual sensitivity, consider consulting a medical professional before playing. Discontinue use if you experience dizziness, visual disturbance, or extreme discomfort.
Player discretion is advised.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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