GAME DETAIL
I, Spy
A social deduction spy-hunting game where you blend into crowds of NPCs to track your assigned target while avoiding your own pursuer.
このゲームについて
Steamの詳しい説明を読む
I Spy is a multiplayer social deduction game where you blend into crowds of NPCs to hunt your assigned target while avoiding your own pursuer. Read suspicious behaviour, stay hidden, and outsmart your opponents to survive.
Combine different elimination styles and stealth strategies to climb the leaderboard.
Disappear in Plain Sight
Phone booths. Hidden passages. Narrow streets.
Break line of sight. Lose your hunter. Re-enter the city unseen.
Select your operator and go undercover
Pick your spy, then load them with the perks that best suit your mission.
Unconventional Strategies
Try planting a booby trap to lure your target. How about putting on a disguise to throw off your pursuer... or transform other bystanders into you?
You’re Not Alone in the City
Others are hunting.
And being hunted.
Stay alert. Every move matters.
What This Experience Is Not
Not a fast-paced arcade shooter
Even with respawns, matches aren’t about constant action. Timing, positioning, and patience matter as much as reflexes.
Not a pure deathmatch
Eliminations are only part of the objective. Tracking, evading, and deceiving other players are just as important.
Not an open-world city
The city is dense and handcrafted for tension, not scale. Every street, passage, and interior exists for player interaction.
Not a progression-only experience
Progression and leveling support different playstyles, but awareness and decision-making always come first.
What This Is
A hunt-and-deceive multiplayer game
Every player is both hunter and prey, constantly switching roles as the match unfolds.
A living city designed for mind games
The streets, crowds, and shortcuts of Eryl Markt are tools — not scenery.
Social stealth with intent
Blend with NPCs, fake routines, and use player behavior to stay unnoticed.
Competitive, but readable
Six players, clear objectives, and room for strategy — without overwhelming complexity.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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