GAME DETAIL
Out of Time
Cross the boundaries of time in a total VR installation recognized by art galleries. From dark matter to ethereal mist—Out of Time is an audio-visual, wordless experience offering emotional catharsis. Let your thoughts flow freely in absolute freedom. Enter and experience it.
このゲームについて
Steamの詳しい説明を読む
OUT OF TIME: A DIGITAL SANCTUARY
IMPORTANT: This is a digital art installation, not a classic game.
CONCEPT AND PURPOSE (KATHARSIS)
Out of Time is an original meditation and art-therapeutic platform. It is designed to immerse the user in a state of “flow”, where the boundaries between time and space blur. This is not a space for sleep preparation ー it is a place for intense katharsis, emotional purification, and confrontation with one’s own process of discovery.
In a world dominated by superficial stimulation, this project offers a safe haven for the mind, based on the foundations of aesthetics and primal art therapy. Inspired by the 17th-century philosophy of Robert Fludd, this installation offers an exploration of the emerging realm of Entity: from dense, dark matter (hyle), through the abyss (abyssus) and chaos, to the ethereal function of fog (caligo).
EXPERIENCE AND EXPLORATION
Out of Time is a radical art installation, not a traditional game. I deliberately abandon typical mechanics, menus, and goals to enable a full, physical presence. Enter this world if you are seeking an experience, rather than traditional gameplay.
Absolute Freedom: Here, time does not exist. The experience is unlimited ー You can stay for 15 minutes or several hours, depending on your needs. No goals are imposed. Your task is to simply BE and allow the free flow of thoughts.
UNIVERSAL LANGUAGE
A wordless narrative built through light, geometry, and your own movement – accessible to anyone, regardless of language.
DIALOGUE WITH SPACE
Using motion controllers, you navigate through invisible sound paths. Follow your ears. Invisible sound tunnels are placed throughout the environment to guide you through the experience.
DIGITAL SOLACE
An environment designed to facilitate cognitive development and entering a state of "flow", conducive to stress reduction.
ARTISTIC LEGACY & EVOLUTION
Rooted in deep research into new media art, Out of Time originated as a core diploma at the Academy of Fine Arts in Katowice. Following its premiere at prestigious exhibitions, including the 10th Triennial of Polish Graphic Art, the project has been fully reimagined in Unreal Engine 5.
This evolution from the original concept to the current high-fidelity vision enables a profound multisensory experience—a space where historical philosophical inquiry meets the frontier of cutting-edge VR technology.
TECHNICAL INFORMATION
Personal experience as a natural extension of the body, an uninterrupted meditative process.
Control: Motion controllers required.
Sound: Headphones required.
Comfort: Comfortable VR – no sudden movements; support for standing, sitting and lying positions.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 70.00% / 10件 取得:2026年9月8日 09:35
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月23日 12:30(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。