GAME DETAIL
Hold My Cargo
A first-person smuggling sim. Buy low, sell high, stash the good stuff where customs won't look and talk your way past inspection. Grow from a rust bucket to a freighter, escape the galaxy, then do it again. Online co-op for 1–4 players arrives in the first major update.
このゲームについて
Steamの詳しい説明を読む
Every planet has a market. Every market has a customs officer.
Hold My Cargo is a first-person smuggling sim. Play it solo today; online co-op for up to four players is the first major Early Access update. You run a small trade ship between five planets, buy goods where they're cheap and sell them where they're not. The legal stuff pays the fuel. The illegal stuff pays for the ship.
Carry it yourself
No spreadsheets. Every crate is a real box you pick up, haul across the landing pad and drop into your hold. Contraband goes into the stashes — behind the cooling unit, under the cockpit floor, in the crew quarters — and it's your job to make sure nothing is sticking out when the customs officer walks up the ramp.
Talk your way through inspection
Customs officers come in flavours: by-the-book, corrupt, vengeful, bored. Fill in your declaration, decide what to admit to, and read the man in front of you. Bribe him, bluff him, or trust your stashes. In STANDARD every bust adds a WANTED star; in IRONMAN the third bust ends your career.
Co-op is next
Online co-op is not in the game yet — it's the first major Early Access update. When it lands, one of you distracts the officer at the terminal while the others quietly move the crates he shouldn't find. Or split up on the planet: one hits the trade office, one works the black market, one checks the tavern for rumours about tomorrow's prices.Grow your operation
Three hulls to earn your way through: the starter SPAWN, the mid-size CRANK and the two-deck BELL with a full cargo bay and nine stashes.
Ship modules: deck guns against pirates, a cruise booster, a cold store for perishable goods, stash shielding against scanners, an escape shuttle.
Living cargo that spoils, pirates who take your marked crates if you can't pay, and a heat meter that remembers what you did last time.
Escape the galaxy. Then find out it wasn't the end.
Hit the target and jump off the Empire's map. The next galaxy has new planets, new residents, harsher laws and a bigger number to chase. You keep your ship, your modules and your reputation — the galaxy doesn't.Made by a small crew
Hold My Cargo is developed by Favera Studio, a three-person team. It's a game about the gap between what you declared and what's actually in the hold. We hope you enjoy standing in it.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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