GAME DETAIL
Bullet Head
Bullet Head is a fast-paced arcade shooter built around relentless action, tight combat spaces, and constant pressure on the player. Our goal is to create a pure gameplay-driven experience that rewards reflexes, positioning, and aggression — without unnecessary complexity or downtime.
このゲームについて
Steamの詳しい説明を読む
Bullet Head is a single-player action shooter set in a post-war world where a private military organization has seized control and imposed its own brutal order. You play as a lone heroine fighting back against overwhelming forces in dense, hostile environments where every second matters.
The game focuses on:
close-quarters firefights,
high enemy density,
fast decision-making,
and maintaining momentum under pressure.
Momentum Combo (Aggression Combo)
Chain kills within a 4-second window to build momentum and amplify your combat power.
• Base health regen: 2 HP/sec — +10% per kill in combo
• Movement speed: 0.95 base — +5% per kill (up to 1.25 max)
• Score multiplier: +10% per kill
• Combo ends if no kill within the timer
• Bonuses smoothly return to base over 1 second
Stay aggressive. Keep the chain alive. Dominate the arena.
At the heart of Bullet Head is Rage Mode — a temporary ability that shifts the flow of combat:
slows down time,
accelerates health regeneration,
increases weapon accuracy.
Rage Mode is designed to be tactical, not overpowered. Knowing when to activate it is key to survival.
Levels are compact and intense, pushing players forward while encouraging smart movement, awareness, and resource management. Ammo and health supplies are limited and must be used wisely.
Additional Features
Dynamic Music System
Bullet Head features a dynamic, adaptive soundtrack that reacts to the intensity of combat. Music builds up as enemy pressure increases and shifts during key moments, reinforcing the pace of firefights and maintaining constant tension. The audio design is intentionally aggressive and rhythmic, ensuring the player never experiences downtime or loss of momentum.
Endless Arena Mode
In addition to the main campaign, Bullet Head includes an Endless Arena Mode focused on pure survival. Enemies spawn in escalating waves, with each wave increasing in number and intensity. As the arena progresses, pressure continuously rises, pushing the player’s reflexes, positioning, and resource management to the limit. The mode is designed for high replayability and skill mastery, offering a relentless challenge with no predefined endpoint.
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 66.67% / 18件 取得:2026年9月8日 08:10
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月23日 12:31(36日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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