GAME DETAIL
City Painter
Advanced city simulator with minimalist "Paint" graphics. Build complex intersections, edit traffic rules, and solve traffic jams without melting your PC.
このゲームについて
Steamの詳しい説明を読む
Looks like a joke. Simulates like a beast.
Don't let the simple Paint aesthetics fool you. Built by a solo developer, this game prioritizes raw simulation power over graphics. Under the hood lies a deep, complex, and unforgiving traffic engine. It is designed to challenge your city-planning skills without melting your PC.
Key Features
EVERY Resident is Simulated: There is no "fake" background traffic. Every single citizen has a home, a job, and a daily schedule. When you see a car, it's a specific person trying to get somewhere.
Design Complex Road Networks: From simple intersections to massive highway interchanges. Build roundabouts, bridges, and tunnels exactly how you want.
Control Every Intersection: Don't just build roads. Manage the rules. Edit traffic lights, set up yield signs, and configure lane connections manually. You decide who has the right of way.
Fix Traffic Jams: Identify bottlenecks and optimize the flow before your city paralyzes.
Function over Form: The minimalist style isn't just an aesthetic choice. It allows the simulation to scale up massively. You can simulate tens of thousands of active agents in real-time on almost any computer. Build gigantic cities and focus on the logic, not the textures.
Please note that the game is in Early Access!
This means the project is still under development. You may encounter bugs, and some mechanics still need refinement. I am actively working on patches and adding new features from the Roadmap. By purchasing the game now, you are supporting its development in the early stages. Thank you for your support and understanding!
Roadmap
a roundabout building tool
goods production in factories, city-wide distribution, as well as import and export
a rectangular building tool
public transport (buses)
varied terrain (mountains, rivers, lakes)
city services (fire department, police, hospitals, garbage collection, and deathcare)
electricity and water systems
the ability to share and download intersections via the Steam Workshop
pedestrian paths
a tool for setting speed limits on roads
a tool for moving roads and buildings
the ability to undo recent changes (Ctrl+Z)
a dark theme (and more)
a decoration tool (parks, trees)
overlays (land value, pollution, noise, traffic, etc.)
a parking system (roadside and parking lots)?
trains?
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 96.92% / 65件 取得:2026年9月8日 02:49
プレイ時間の目安 約1.5時間 Steamの好評レビュー57件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月23日 17:34(32日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 343人 | 最終観測:2026年9月6日 04:50(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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