GAME DETAIL
Rule1A Incremental: Idle Forum
An idle game about growing a forum while desperately trying to keep it under control.
このゲームについて
Steamの詳しい説明を読む
Rule1A Incremental: Idle Forum, is a satirical idle game where you grow an online community while trying to keep chaos under control.
Grow your forum by creating posts that attract new members. But as your community expands, members begin breaking rules, causing anger and slowing progress. Your job is to balance growth, moderation, and automation until order is restored (Rule1A 100.000%).
Core systems
MembersYour happy and totally rule-following community! As your community grows, rule-breaking becomes more frequent, leading to rising frustration and reduced growth.
Community AngerCommunity Anger increases every time rules are broken. Higher anger reduces member gains exponentially. Anger can only be reset through prestige, making short-term and long-term planning essential.
Mods
Hire moderators to reduce how often rules are broken. Reach 100.0% rule compliance to complete a run and unlock deeper meta-progression.
Influence (Prestige System)
Reset your progress to gain Influence. Influence permanently reduces Community Anger, increases member production, and boosts advertising power. Spend Influence on awards and upgrades that multiply post output.
Unity (Secondary Prestige)
Reset everything to gain Unity, a higher-tier prestige resource. Unity multiplies Influence gains, further increases member production, and unlocks powerful late-game bonuses.
Features
Incremental / idle gameplay with strategic decision-making
Decremental system
Offline progression
Complex multi-prestige system
Time management
Automation & simple buy maxes
Smooth animations
Monospace text
Clean, forum-inspired interface
Notes
This game is a parody and is not affiliated with Reddit.
Supports both portrait and landscape orientations.
Developer statement
I, Zach, or Considera, am also working on my main, bigger project called Idle Research 2! This game was originally made in 2021 for a Game Jam, and this is my first time upgrading an older project to Idle Research 2's UI libraries. This will give me a better idea on how to convert other upgrade like CryptoClickers and Idle Research 1.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 39人 | 最終観測:2026年9月6日 07:48(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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