GAME DETAIL
Gargadusa's Tower
D&D meets Franchise Manager, Gargadusa’s Tower is a supremely deep guild management simulation that spans generations. Build your adventurer guild from nothing. Recruit heroes, complete quests, and descend the mysterious tower to confront the power that lies within.
このゲームについて
Steamの詳しい説明を読む
BEFORE YOU BUY
This game is still growing. I update it constantly, I'm active every day in the official Discord and there is a free demo here on Steam if you want to try it first (link in the right column).
About AI. I make this game solo and I use AI tools to do it. The game launched with AI placeholder art and I am always replacing it with new handcrafted art from artists, so you'll see the look change over time. That being said, that art is also sometimes made with AI tools by those artists. I use Claude Code to scale my programming: bug fixes, restructuring code and translations, etc. The game design, the world, the stories and every creative call come from me and the universe I'm building, but I wanted to make sure you saw this before purchase, just in case you are not comfortable with these tools.
Languages. The game is translated into 19 languages by Claude. It's good, but not perfect. If you spot a mistake, tell me in the Discord and I'll fix it.
Thanks for checking the game out!
BUILD A GUILD. DEFEAT THE TOWER. SAVE IRDA.
Recruit from 56 classes of adventurers and send them into a 100-floor tower where death is permanent and your best warrior or mage might not come back. That's the core of the game, but there is an incredible amount of content that spirals outward from that singular thread: how do you support those adventurers, where do you deploy your resources, and what alliances (and enemies) will you make along the way while you do what it takes to save the realm?
Each adventurer is procedurally generated and unique. They are born with zodiac sun, moon, and rising signs that define who they are and are augmented by their personal history both in and outside of your guild. Friendships, successes, failures, stats, ambitions and flaws; they all add up to make each adventurer who they are. An Aries Berserker who's best friend just died while fighting a Woundspawn won't take orders the same way a Virgo Harmony Druid will. A Capricorn won't appreciate the Gemini kleptomaniac skimming off the top after every quest and if that Capricorn is your Commander, they sure as hell will let you know what's on their mind.
Your job is to build a guild of great renown and keep fighting (or feeding) the Tower.
THE TOWER AWAITS
A buried tower has woken beneath the frontier town of Hiltcrest, spewing monsters across the land. The Crown has authorized independent adventurer guilds to fight back. You are one of many Guild Masters who answered the call and most of them won't make it.
RECRUIT AND DEVELOP
• Scout and sign adventurers across 56 classes, from common fighters to legendary rarities, each with zodiac-driven personalities
• Train them, unlock traits through milestones and watch raw recruits become legends who one day retire
• Run an Academy that raises young recruits into graduates worth signing
• Manage contracts, wages, chemistry and morale. Push them too hard and they walk. Coddle them and they won't survive the Tower. Put them in the wrong party and things get interesting
• Earn their trust in quiet words between quests and watch rivalries and friendships form inside your own roster
BUILD YOUR GUILD ACROSS GENERATIONS
• Raise more than 30 buildings: barracks, armory, infirmary, training yard, tavern, observatory, workshop and more, each at a quality you choose
• Hire staff: scouts to find talent, astrologers to read the stars, crafters to forge, enchant and brew your gear
• Climb from scrappy upstart to a guild the whole realm knows, then pick a specialization that shapes your late game
• Lead the guild through its Commander, who reads the room, writes you letters and remembers your choices
THE WORLD CHANGES
World Events and World Bosses disrupt your game in unforeseen ways that alter the course of each playthrough. A goblin horde descends from the mountains and burns everything in its wake, a great winter takes hold and brings all of the realm to a halt, or even an Ashen Stag, corrupted by the forces within the Tower, seeks to level the northern reaches with flame.
Send parties on quests from simple bounties to full raids and watch them fight in tactical auto-battlers. Descend 100 floors of deadly challenges, face their bosses and confront the power at the top. Hold the frontier on the War Table: send patrols and garrisons, run supply lines and keep the roads safe.
RIVALS, FACTIONS AND THE CROWN
• Compete against more than 30 rival guilds, each with its own roster, personality and agenda. Trade with them, poach from them or earn a nemesis
• Race your division for Annual Renown and fight for the Crown Cup, a championship at the end of every year
• Answer letters from the realm's factions, swear oaths, win their favor and take on Crown contracts
MORE WAYS TO PLAY
• Challenge Runs with their own rules and goals
• Multiplayer leagues: play alongside friends in one shared realm (beta)
• Twitch Mode: your viewers join the guild as adventurers
• Cozy, Normal and Custom difficulty with sliders for every setting, plus an optional time limit for the brave
• And, my favorite, Academy-only mode
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 90.59% / 287件 取得:2026年9月7日 22:03
プレイ時間の目安 約36.3時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 37人 | 最終観測:2026年8月20日 05:47(72日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 1,189人 | 最終観測:2026年9月6日 16:05(55日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。