GAME DETAIL
Dead Man Waiting
Await your verdict in a luxury apartment that can execute you. Your behavior is judged. Survive long enough and you might be pardoned.
このゲームについて
Steamの詳しい説明を読む
Year 2125.
Capital punishment still exists — but it has been rebranded.
For humanitarian reasons, executions are no longer carried out in prisons or public facilities.
They now take place in luxury residential apartments, designed to provide comfort, normality, and dignity during the final hours.
You are placed inside one of these apartments.
No guards.
No visible sentence.
No explanation.
Only a space designed to observe how you behave when you believe nothing matters anymore.
🔹 The Game
Dead Man Waiting is a short, first-person narrative experience focused on everyday actions.
You will:
wash dishes
sort trash
organize food
restore order after small accidents
None of these actions are neutral.
Every movement, hesitation, mistake, and correction is silently recorded by an unseen system of judgment.
You are never told how well you are doing.
You are never shown a final score.
The apartment reacts.
The atmosphere changes.
You begin to understand.
🔹 The Judgment
There is no visible judge.
Instead, the game communicates approval or disapproval through:
subtle visual feedback
environmental reactions
restrained sound design
brief, impersonal confirmations
The system does not reward you.
It registers you.
🔹 Structure
A contained, realistic apartment
A series of interactive domestic tasks
Minimal UI, no tutorials
A final evaluation that is never explicitly explained
Estimated playtime: 15–30 minutes
Multiple endings are influenced by your behavior.
🔹 What it is not
Not a horror game
Not a puzzle game in the traditional sense
Not a score-based experience
Not an action game
This is a psychological, observational experience.
🔹 For Who
Players who enjoy narrative-driven, atmospheric games
Fans of dystopian or speculative fiction
Players who appreciate ambiguity and interpretation
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年8月29日 05:22(30日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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