GAME DETAIL
Hippocratic
Hippocratic is a first-person psychological survival horror where you play as the last doctor in a post-apocalyptic hospital. Diagnose, operate, manage scarce resources, and decide who lives or dies as your sanity slowly unravels.
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The world has collapsed.
And you are one of the few doctors left.
Hippocratic is a first-person psychological horror game that combines medical simulation, resource management, and extreme moral decisions in an oppressive post-apocalyptic setting.
Not every patient can be saved. Not every patient should be.
Every decision matters. And every mistake has consequences.
Medical Simulation Under Real Pressure
Sit at the hospital computer and analyze each patient’s symptoms. Choose the correct diagnosis — or face the outcome of your mistake.
Perform first-person surgeries using scalpels, forceps, injections, and surgical lasers. One wrong move can cost a life.
Manage the infirmary and distribute limited medicine supplies. If you help one patient, another may be left without treatment.
Research in the laboratory and craft new medicines using resources brought back by survivors. Scarcity is constant. So is the pressure.
In the ICU, the most critical cases will force you to make final decisions: attempt to save them with what little you have left… or perform euthanasia to end their suffering.
Moral Decisions That Affect Your Sanity
Survivors are not only seeking medical care. They are afraid.
They will ask you not to save certain patients.
To let them die.
To eliminate them before they can harm others.
Each time you betray the Hippocratic oath, your mind begins to fracture.
Stress.
Guilt.
Hallucinations.
Paranoia.
This is not just survival horror.
It is a psychological descent shaped by your own decisions.
Key Features
First-person survival horror set in a post-apocalyptic hospital
Observation-based medical diagnosis system
Hands-on surgeries using multiple surgical tools
Strategic management of medicine and limited resources
Laboratory crafting system for new treatments
Dynamic sanity system driven by moral decisions
Saving everyone is impossible.
The only question is how much you are willing to sacrifice...
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 18人 | 最終観測:2026年9月6日 23:15(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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