GAME DETAIL
技能贪吃蛇 , Skill Snake
"Skill Snake" is an innovative casual game that adds skills and new mechanisms to the traditional Snake game and combines it with simulation management.
このゲームについて
Steamの詳しい説明を読む
"Skill Snake" consists of two interrelated parts: the main game and the Snake Garden.
In the main game, you will face a challenging world of Snake, which includes three large levels with iterative changes. The main game features the following core mechanisms:
1. Random and diverse foods: For example, in the first level, there are six types of foods with unique effects, such as green growth, yellow acceleration, and purple rewind. New effect foods (skill fruits, challenge fruits, etc.) will be included in subsequent levels.
2. Skill system: Three different basic skills with distinct mechanisms can be chosen at the beginning, and you can choose to upgrade existing skills or combine them. In different subsequent levels, you will continue to select unique skills and develop deep skill application strategies.
3. Game assistance mechanism:
a. Disaster mechanism: After reaching a certain score, purple disaster blocks will fall from the sky, testing your reaction and strategy.
b. Color-changing mechanism: Foods will change colors over time, adding uncertainty and excitement to the game.
c. Multi-head coordination: Unlock twin snake heads and shadow snake heads to experience the unique fun of multi-head operation.
d. New game mechanisms in the second and third levels include: weather system, challenge levels, level characteristics, active skills, terrain system, monster mechanism, etc.
In the "Snake Park System", you will become the owner of a snake park, build your snake park, and bring assistance effects to the main game. As new levels are unlocked, the operation mechanism of the snake park will change, becoming more automated or professional.
The core mechanisms of the snake park are as follows:
1. Construction System: Build residential buildings (habitation, snake rooms), various functional buildings and decorations on vacant land. Functional buildings are the core of the construction system. For example, you can choose to build water wells or food factories to upgrade the building effect, research institutes that bring economic effect upgrades, black markets where you can purchase special items, etc.
2. Cultivation System: In the early stage, you can plant and upgrade three special plants. They can provide snake currency bonuses, reduce cultivation requirements, bring lucky effects, and unlock snake park skills. You can also breed three small snakes, which can provide powerful assistance in the main game, such as food boosts, skill enhancements, and disaster reductions. In the later stage, more plants and small snakes will be unlocked, and unique assistance will be generated.
3. Economic System: Obtain economic currencies such as snake coins through the main game's score, and purchase building blueprints, plant seeds, basic resources, etc. in the store. The in-game time system allows your snake park to grow over time. Plants and small snakes need time, food, and water to upgrade. Additionally, in the store, you can complete random tasks given by the three-spotted cat, which will bring different changes to the snake park or the store.
4. Random Events: Every time you enter the snake park, lucky or malicious events may occur, adding variables to the snake park life. If you can trigger the Easter eggs, you will be able to glimpse the plot hidden behind this game.
More content will be gradually revealed as new levels are unlocked. This game also has a guiding function, and will do its best to enhance your gaming experience.
You can join the QQ group to get more information and have the opportunity to obtain free play qualifications and have your snake park designed for you for free: 1082449978
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月7日 09:29(18日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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