GAME DETAIL
Combat Playground
Forget health bars. In Combat Playground, damage is physical. Shatter limbs, lose your balance, and fight through the pain in this physics-based brawler. Master spacing and momentum in chaotic local and online multiplayer battles where every impact breaks something.
このゲームについて
Steamの詳しい説明を読む
FORGET HEALTH BARS. BREAK BONES.
Combat Playground is a physics-based fighting game where damage isn't a number, it's a consequence! There are no health bars. There are no hit points. There is only structural integrity.
When you take a hit, you don't lose "10 HP." You lose the use of your arm. You lose your balance. You lose the fight.
PHYSICS-DRIVEN CARNAGE
Every punch, kick, and slam is calculated in real-time. Connect with a heavy swing, and you won't just see a flash of light—you’ll feel the impact as your opponent's physics rig reacts dynamically.
Procedural Damage: Snap a leg, and your enemy will limp or crawl. Shatter an arm, and they drop their weapon.
Ragdoll Accuracy: Momentum matters. Use speed and weight to deliver crushing blows that send opponents flying.
MULTIPLAYER MAYHEM
Grab a friend (or an enemy) and step into the arena. Combat Playground is built for competitive chaos.
Local & Online Multiplayer: Settle grudges in 1v1 duels or free-for-all brawls.
Interactive Environments: The arena is your weapon. Kick enemies into saw blades, toss them off ledges, or slam them into walls.
Weapon Variety: From precise swords to heavy blunt objects, every weapon carries a different weight and impact style.
A TRUE SANDBOX FIGHTER
This isn't about memorising complex combos. It's about spacing, timing, and improvisation.
Easy to Pick Up: Simple controls mean anyone can start swinging.
Hard to Master: Understanding the physics engine allows for creative takedowns and defensive manoeuvres that scripted animations can't match.
JOIN THE COMMUNITY
Join our Discord to share your best knockouts, funniest glitches, and feedback on the physics evolution.
Wishlist Combat Playground now and prepare to break some bones.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 9人 | 最終観測:2026年9月5日 05:20(23日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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